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    1. Keptick

      The Calderon Republic needs you!

      I WILL SINGLEHANDEDLY CRUSH YOU ALL!!! *cough* just give me a couple of years to finish some ships first *cough*
    2. Keptick

      The debris in the new dev build are so EPIC!!!!

      Break away and collision damage can both be seperately enabled on the server config file. That's right, what you're asking for already exists!!! :D Word of warning: it's fairly unstable at the moment, don't enable either of those two options if you game on a potato (or it will start cooking).
    3. Keptick

      The debris in the new dev build are so EPIC!!!!

      True, you're unbelievable ;)
    4. Keptick

      The Euro-corp Syndicate remains

      Apart from lagging my phone from all the gifiness I really enjoy reading these things :D ridik_ulass
    5. Keptick

      The debris in the new dev build are so EPIC!!!!

      Two words: Just don't
    6. Keptick

      Player-made weapons (out of blocks)

      Collisions ignore shields, so making the projectile out of hardened hull would work much better :D
    7. Keptick

      Bought 2 days ago and now deleted..

      Hi brain would probably explode if he ever plays dwarf fortress.
    8. Keptick

      The debris in the new dev build are so EPIC!!!!

      Engine optimization usually comes around in beta, or in minecraft's case, never. Optimizing the engine when any further addition could completely mess it up again is just a waste of time. However, keeping the game playable is also important, and that's what schema has been doing.
    9. Keptick

      The Size

      How are we mean??? Your logic is just completely nonsensical...
    10. Keptick

      A Manifesto on the Relationship Between Fighters, Titans and AI

      I suggested the exact same thing in a faction's thread (I think it was the DFN). But I never got the motivation to make a full post like this. And to be honest, you laid it out a lot better than I ever could. PROPS TO YOU SIR!!! +1
    11. Keptick

      CLOSED* CONTEST: Default Stations Submission

      Are we allowed to make dungeon style stations? I've been thinking of making a derelict version of my station where people have to go through the (now opened) cell area in order to access the main reactor and reactivate it. All in order to open the vault containing the prisoner belonging (loot!)...
    12. Keptick

      Interstellar Corsairs Shipyards

      I can't believe you managed to stuff so much interior in a ship that size :O . Amazing work on both the interior AND exterior!!!
    13. Keptick

      CLOSED* CONTEST: Default Stations Submission

      As I said, that's the PRISON CELLS. The staff facilities will be located in the upper portion (which doesn't exist yet). Besides, why would you assume that alien psychology works the same as ours do hmmm? That's really just 40% of the station you're seeing there :P
    14. Keptick

      CLOSED* CONTEST: Default Stations Submission

      Thanks to you both :) Ps: he actually says "I could build a space ship" in the movie (in a fairly hysterical manner, lol)
    15. Keptick

      CLOSED* CONTEST: Default Stations Submission

      SUBJECT CHANGE Here is a little preview of my prison station. I've got the containment cells done so far :D. With the red "ALERT" lights of course (which will probably blink in the future, idk yet)
    16. Keptick

      CLOSED* CONTEST: Default Stations Submission

      Is glass considered to be a precious material? Cause most of my prison station is most likely going to be glass...
    17. Keptick

      Guided D1000 combo

      Keep in mind that the total damage per second of every weapon combo (for the total amount of weapon blocks) is the exact same. Apart maybe for the slaved beam (long range) combos.
    18. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      That's something I was planning on adding and you confirmed it ;)
    19. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Just a WIP that I never finished :P. It was just to test a concept, firing missiles that deal 80 million damage at once with a very long reload.