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    1. NeonSturm

      SD cockpit - Bug

      Center of mass is not the center of mass. It is around the core.
    2. NeonSturm

      Astroids need help (several bugs)

      This was quite fun to read :) Maybe we finally got working teleporters!!! *joking* But can you plaease add paragraphs... I lost myself in the wall of text. And as much as I lold, I had to think about a crazy human in a maze. Here is a more read-able version: Ok, I was screwing around with...
    3. NeonSturm

      Rename shops to: Shop alpha, beta, gamma, etc

      Do you know this?: You go to a shop, sell/buy, go to the next, go to the third. Want to go to a forth and suddendly you notice you are at the first again. Please add something like "alpha", "beta", "gamma" behind shops to make them easier to identify. Please also avoid shops spawning...
    4. NeonSturm

      Graphical size comparison

      What is the difference between the suns of Apha Centauri? I guess not the proportional equivalent to the 300m between sectors which we have
    5. NeonSturm

      Faction Weapon Colours + lock on beam weapons

      Use paragraphs or use ENTER. Then I will re-consider reading your post.
    6. NeonSturm

      Pirate invasions and Homebase Vulnerabilities

      I would like personal shields like in Halo too. So you don\'t actually lose (real) hp from scouting a new corridor. and getting 1-shoted by some turret.
    7. NeonSturm

      New shield regen system

      I would do: shieldDamage = projectile.damage /(shield.hardeningLevel[type](0..0.2..1) +0.9) * (1- hull.armor(0..1)) hullDamage = shieldDamage * shield.level shieldRecharge = 1%/s + (1- shieldLevel(0..1))* shield.regeneration HardeningLevel is a new balancing tool for the new...
    8. NeonSturm

      Space Ship Grave Yards and a Few Other Ideas

      1. Schine (the engine) doesn\'t support fluids. look into other threads (and use the search engine). Suggest it there or +1 the thread. I did it too. 2.Land propulsion systems are already on Schema\'s task list
    9. NeonSturm

      Pirate invasions and Homebase Vulnerabilities

      I agree on everything, but I want to not add a new core-drilling !!! Here are my improvements: Destroying a faction block should not kill the station, but disable ALL AI, power, weapons on it. Then you have some time to take it back, or pirates repair the station, place faction blocks at...
    10. NeonSturm

      Heads up

      Maybe we should have a redundancy-check for username/faction registrations ... A and A add 0 points, Ab and Ab add 1 points Abc and abc add 2 points For every different letters between matches, substract points - but start with 2, not 0, or just count the letters (for substract) if...
    11. NeonSturm

      BB: Add power drain and build/s limits and limit build-point storage on objects

      I see, that I should provide a better explanation: Currently, you place 1 build block on a planet, and completely salvage it. Like ante185 said, it is not a hard limit. Increases the object\'s limit by 30 build-points/s. Requires 10 power per build-point produced. That means, that you...
    12. NeonSturm

      Exploration blocks - for the future when Starmade is more feature complete

      Sensor computer, with sensor blocks. For finding ores/materials or life signs on planets. More blocks, bigger range and/or penetration. Pop it on the ground when the aliens speak gibberish to make sense of what they are saying. Radio telescope computer with Radio telescope block, for finding...
    13. NeonSturm

      Missile and Shield Problem

      I think missiles should also do more damage to shields, the more directions have blocks (if they hit a shield (look from 1 points distance to 5 points distance in 6 (sides) + 8 (corners) directions). So they will do more damage if they hit a hole and less if they hit a single corner in the open...
    14. NeonSturm

      Eye of Phoenix

      I want to know more about the interior. It looks nice (which side is front? not the white side, or is it?) although I am not a fan of the color \"white\". I think it will be good for RP, but the stats say: \"I smash you down and not play with my prey\".
    15. NeonSturm

      Oblivion Drone

      I like the flat one more. Not the colors though. I like your talent, but am not a fan of such huge turrets.
    16. NeonSturm

      n o p e

      There is supposed to be another thread... can\'t search&find it though :/ All actions (weapon fire, thrusters, etc) add a signature to sectors, which get weaker over time. Each sector has a byte-mask of signatures. Just 32 bits / 4 bytes (per sector), enable 16 values (4 bit) for 8...
    17. NeonSturm

      Corners fit all positions. [locked]

      Now we are 3 :) Let\'s start a replay chain on an old thread *just joking to take the rage away from you*
    18. NeonSturm

      I found something that may interest some people.

      Should be assign-able to he hotbar though.
    19. NeonSturm

      Heads up

      Checking Join date ingame? LOL, just LOL!
    20. NeonSturm

      Npc entering ships

      just getting them to do pathfinding at all is an issue by itself I agree if you have terrain. But this is -s-p-a-r-t-a- space. You basically only have to fly around the border of a collision box if it gets into your way. Calculate a Docking/Salvage or a \"pre-collision detector beam\" is...