Astroids need help (several bugs)

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    • Legacy Citizen 8
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    Ok, I was screwing around with an astroid, and though it would be cool to build a "base" on it (a small glass observitory, two doors, some ice crystal, 2 grav units, and a bit of grey hull). Then I had the brillient idea to push the thing into the sun, after, of course, placing an plex undeathinator and setting my spawn on the static astroid. This is where things got weird. after having successfully gotten it into the sun, my ship broke (killing me), but I didn't respawn on the astroid. I respawned 100M or so away. furthermore, the astroid was no longer in the sun, it was in a diffrent sector completly, and part of it was cut off. Then, sencing a big, I flew into the sun again. This time I respawned close to (but not on) a different variation: the whole astroid was there, and then some. There were bits of a diffrent astroid clinging to the astroid, and also there was a ship/station/astroid (I didn't check) made of 6 L1 plextanium (or somethign that color, pretty sure it was plextanium ore), about 20-something blue missile launchers (all of them at the last stage of being broken), and more than 50-something glass wedges, making a flat sided shape. When I yet again threw myself into the sun, I respawned next to an astroid of the same type, but no buildings, possably the origional shape, it looked very similer. Then the last time I killed myself by sun, I respawned next to a diffrent type of astroid entirely, and the others were deleted ( I think).



    I have no idea what happened, or why. If you want the world or logs uploaded, I can do that.

    Very confused, won't pretend to understand it, but you know what it was kinda fun to see something like this happen.



    -Side note: please add a way to rotate blocks outside of the advanced editor.



    Edit: relevent stats:

    Max speed: 120

    CPU: intel i7, quad core

    GPU: Nvidia 635M

    Ram: 8Gig total ??? allocated, launcher settings are at default as I can't figure out how to change them (despite the game telling me I should increase the maximum ammount of RAM every few minutes).



    Note to self: happened 2/17/14
     
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    If you haven\'t already, could you force a bug report? There is an executable in your star made folder that can start a bug report without experiencing a game crash. Thanks for some interesting new bugs, I imagine schema will enjoy tackling a fresh puzzle, and who knows what minor bug unearths the cause of other more major bugs :P glad you enjoyed the bug testing!
     

    NeonSturm

    StormMaker
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    • Wired for Logic
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    • Legacy Citizen 5
    This was quite fun to read :)

    Maybe we finally got working teleporters!!! *joking*

    But can you plaease add paragraphs... I lost myself in the wall of text. And as much as I lold, I had to think about a crazy human in a maze.

    Here is a more read-able version:


    Ok, I was screwing around with an astroid, and though it would be cool to build a \"base\" on it (a small glass observitory, two doors, some ice crystal, 2 grav units, and a bit of grey hull).

    Then I had the brillient idea to push the thing into the sun, after, of course, placing an plex undeathinator and setting my spawn on the static astroid.

    This is where things got weird. after having successfully gotten it into the sun, my ship broke (killing me), but I didn\'t respawn on the astroid. I respawned 100M or so away. furthermore, the astroid was no longer in the sun, it was in a diffrent sector completly, and part of it was cut off.

    Then, sencing a big, I flew into the sun again. This time I respawned close to (but not on) a different variation: the whole astroid was there, and then some. There were bits of a diffrent astroid clinging to the astroid, and also there was a ship/station/astroid (I didn\'t check) made of 6 L1 plextanium (or somethign that color, pretty sure it was plextanium ore), about 20-something blue missile launchers (all of them at the last stage of being broken), and more than 50-something glass wedges, making a flat sided shape.

    When I yet again threw myself into the sun, I respawned next to an astroid of the same type, but no buildings, possably the origional shape, it looked very similer. Then the last time I killed myself by sun, I respawned next to a diffrent type of astroid entirely, and the others were deleted ( I think).


    The mighty LAG-quantum-rules apply!