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    1. Gasboy

      Ship Building Planning

      For small ships, like fighters, I tend to build about 90% of the hull before I start putting in power and shielding and weapons. The hull will have specific spots for these systems to fit into, and anything extra I decide the craft needs will get added into a general space I've set aside. I...
    2. Gasboy

      Turrets... how?

      Well, I don't know why that turret would not work. I loaded up a fresh, single-player universe, and loaded that turret in, no response. I scrapped it, built something new from scratch, works just fine. >.>
    3. Gasboy

      Mass Changes, why haven't other adjustments happened?

      1) It's only expensive to purchase. Making them is cheap. 2) If jump drives were based off of block numbers, you would be penalizing hull and standard armor, because as far as the jump drive was concerned, hull, standard armor and advanced armor would all be the same: 1 block. But you do...
    4. Gasboy

      Mass Changes, why haven't other adjustments happened?

      Then there'd never be a reason to use anything but advanced armor. Since the cost difference is negligable compared to the advantages advanced armor confers, especially if the weight penalties were removed. EDIT: As for other passive systems besides jump drives, mass is still a better...
    5. Gasboy

      Turrets... how?

      The turret cores are facing the front, the same direction as the ship they're attached to.
    6. Gasboy

      Turrets... how?

      In order for the gun to rotate, the axis HAS to face sideways. The downwards facing on is for the ring, which moves horizontally. Someone in this thread already built a replica of my turret and it works.
    7. Gasboy

      Turrets... how?

      Care to pull it apart and show us the internals? Just for gits and shiggles?
    8. Gasboy

      Turrets... how?

      I will leave that for tomorrow. :P
    9. Gasboy

      Turrets... how?

      I tried that just now, no luck.
    10. Gasboy

      Turrets... how?

      Flying a ways away from my base, and summoning Isanth Type-Zero M-. It fires only missiles. I found out that the Isanth was targeting the turret, every missile hit it. The turret never responded.
    11. Gasboy

      Turrets... how?

      Okay, here is the turret. Here are the two components, gun on the left, ring on the right. From the rear. So, to recap. The rail dockers and rail axis are all facing forwards, all in the same direction as the rail docker there in the last image. The Bobby AI is the block underneath...
    12. Gasboy

      Turrets... how?

      I did mean to say turret and I've edited my post. Thank you for spotting that. Do you need mass enhancers for a turret that is about 60 blocks, most of that being basic hull?
    13. Gasboy

      Turrets... how?

      I'll post it when I get home from work. :p Couple more hours. No, it's just one AI. I set out exactly what I needed before I put the turret together. When I was putting the turret together, I was as thorough as possible. I made sure everything was facing the right way, I made sure the...
    14. Gasboy

      Turrets... how?

      As I mentioned above, the turret works perfectly when used manually. The weapon computer is on the bar and the cannons fire. Yep, the turret works fine when operated manually, as mentioned above.
    15. Gasboy

      Turrets... how?

      The AI is on the gun of the turret. The turret is the only docked entity. No, I have made that mistake before with ship cores. So I am extra paranoid about making sure stuff faces the right direction. The rail docker on my ship points forward, and the turret ring's rail axis points the...
    16. Gasboy

      Turrets... how?

      I know all that stuff. I did read up on turrets, and I have several non-AI turrets on my base, which work just fine, manually. This turret works just fine manually, the guns fire, it rotates 360x360. The AI is set up properly as far as I can see, and yes, I was inside the "mother ship" while...
    17. Gasboy

      Ship Classification

      They can be, just as corvettes can be the same size. Traditionally though, destroyers were bigger than either of the other two. It's only modern times where the line's become very blurry.
    18. Gasboy

      Turrets... how?

      It won't shoot on any of the settings, missiles or any.
    19. Gasboy

      Ship Classification

      Each ship type has a purpose though. He didn't go into fine detail, but he probably would if you asked. Or are you saying that ships should be called stuff like "salvager" "pirate shooty thingy" "blower upper of big ships" be ship classifications?
    20. Gasboy

      Turrets... how?

      I'm trying to build my own AI anti-missile turret. I've made a small turret, I know it moves around in a circle, and the gun can rotate on its own axis as well. It's tiny, so weight is not an issue. It has its own power, and its docked to a ship with ample power. Bobby AI is installed. It...