Search results

    1. E

      AI (Dave)

      If its taking this long to post the new patch, then someone will die if any major bugs are present.
    2. E

      Can someone explain this madness

      Wow... I just realized how easy it was to make a an accurate anime portrait for anyone...
    3. E

      StarMade-starter.exe doesn't work

      MATTHEW! Everyone else ignore this.
    4. E

      Pirate minigame

      Ok, heres the start of the second tier ships. First up is the WIP seahawk, a two-masted schooner. http://imgur.com/YzdySbr Thats pretty much it.
    5. E

      Space Cowboys

      hmmmmm Could I hire you to start a private server for a recording job I need to do? I would pay you serverside.
    6. E

      Pirate minigame

      I will be showing off a series of ships I am making for a minigame I am creating. First model of the Bladerunner has 14 broadside cannons but no swivels, shields or mortars. PB-MK1...
    7. E

      A Starmade Machinima

      What was the command prompt in the navigation tab? I would like to help too, as this isn\'t \"remotly usable\" Its pretty awesome. fleet battles in starmade pretty automatically look freaking awesome so that might help.
    8. E

      Hand-to-hand combat.

      Because this is assuming that a boarding mechanic will be added into the game.
    9. E

      Hand-to-hand combat.

      This isn\'t only for swords. Its also for just about any other melee weapon you can think of, from lightsabers to spiked maces. You could also possibly make a gun from the above crafting system. All number are for example.
    10. E

      Hand-to-hand combat.

      Please refer to Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine | StarMade for any misunderstandings, as this is a huge addition to that idea. Ok, first off, their is this thing where you make weapons for Hand-to-hand combat called a workbench. Their are multiple levels for...
    11. E

      AMC fix

      Ok, basically I want to make amcs start with a high fire rate, and scale down with that but scale up with damage faster.I came up with this, all numbers are for example. 1=3s.p.s.-5 d.p.shot 2=2.99-5.2 3=2.98-5.4 With that system, the laser gains .578 dps per block installed. The...
    12. E

      Raming

      *facepalm Uhhhh, disintegraters?
    13. E

      Things that need to be unique to this game.

      First off, the planets need to stay flat. But they need to be bigger. And blocks glitching through blocks needs to be eliminated except when blocks collide at high speeds (50+). When a blocks hitbox DOES cross through another, (as it eventually will) one or both block should be destroyed. Bam...
    14. E

      A New Deathstar Hope

      uhhhhhhhhhh. The real deathstar is like 50 kilometers wide. 50000 x 50000 x 50000. it also had hundreds of turrets, not 20, and had enough hangars to carry thousands of fighters, not 4. Otherwise good work.
    15. E

      WHY!?

      No kidding. I do most of my browsing on a phone, and it can\'t display .PNG files. Which means I have to go out of my way to view it my computer, wasting time wheen I could be playing starmade.
    16. E

      Dman's Ship Classifications

      Would you add a dimensions range for these ships? Like fighter=10x10x30-1x1x70
    17. E

      Pirate spawn rate

      Meh, the tigershark-class corvette I made has 34 turrets and can go against 134 pirates before the sheilds go down, and 167 before I die.
    18. E

      [Cult of the Green Sun] - star.the-rebel-alliance.com

      Silent \"no\". lol, I am already in the SR.
    19. E

      [Cult of the Green Sun] - star.the-rebel-alliance.com

      lol. Do you get the reference?
    20. E

      Make mass a custom value per block in the BlockConfig.xml

      NOOOOO! Right now each block is 0.1 mass. If one servers mass was different from anothers, then a ship that could go 1000km/s on the server with superlow mass would inch along on the server with regular mass. Plus, 1: hey my ship is 100000 mass! 2: cool gimme the blueprint. 1: ok LATER...