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    1. Extholious

      Adjustable Turret Firing Arcs

      i dont thing it would be too difficult considering the spin blocks already do something similar by the way of being able to set how far they rotate at once. Thats quite a bit more complicated than i was thinking about, i was mostly thinking about two simple values one for the lower limit of...
    2. Extholious

      Adjustable Turret Firing Arcs

      I'm sure that you have all had that one turret that can't turn 360° because part of the ship sticks up behind it and when it tries it gets stuck or starts causing physics to happen, so wouldnt it be nice if you could artificially set limits to how far it can turn in either direction.
    3. Extholious

      StarMade - Devblog May 22nd 2017

      [My Two Cents On The Docked Entity Problem] The Possibility That I See Working The Best Would Be That Entities Under A Certain Size (Clarification: Small Entities Like Most Drones And Anti-Missile Systems Would Be Able To Power Themselves And/Or Draw From The Main Ship And Larger Entities Would...
    4. Extholious

      StarMade Ship Systems 2.0

      i second this, it would be a nice feature that removes a bit of a hassle of having to stop building and check a menu to see if it works
    5. Extholious

      Jump Away System

      if you put the ship in a fleet you could recall it pretty easily, it might take time depending on how far you jump but you wouldnt lose it
    6. Extholious

      Systems 2.0

      how i understood it was that reactors under a certain size did not need stabalizers so i believe it would still work
    7. Extholious

      How many people are still build vs waiting for new power

      I still build, also having to refit your ships is a thing that should be expected considering this game is still being developed so you will probobly have to refit in the future after this power change
    8. Extholious

      "Shield Armor"

      it would be a glass cannon when the shoelds go down you would start loosing systems since the blocks would not hold up against fire and would block no damage as well as wouldnt count as penetration since how im looking at it, ts basiclly just drywalling where you have structure but just about...
    9. Extholious

      "Shield Armor"

      the problem with that is that we want to be able to put interiors in ships that have a large amount of systems without messing too much with the function of the ship. I think that there should be a set of blocks for interior that has almost no mass but provides nothing to the ship, this would...
    10. Extholious

      The Dreaded F Word, FUEL

      Note: A lot of the ideas here are inspired and based off this thread from Valiant70 A Manifesto on Fuel, Balancing, and Various Play Styles I suggest reading Valiant70's thread before continuing since I will not be going over any reasons why we need fuel but how I believe it should be...
    11. Extholious

      The "I have no name for this ship" ship

      this is true but i am addicted to cities skyline
    12. Extholious

      The "I have no name for this ship" ship

      Thanks for the help Here she is finished and ready to be shot to pieces by proper min maxed ships Dolphin Class Destroyer Escort MK-7
    13. Extholious

      Dolphin Class Destroyer Escort MK-7 0.199.472

      (this image is a little before i finished it) This is my first proper ship. It has a Cannon Cannon A Beam Beam Ion 8 AMS turrets (might be six i cant be bothered to look again) 4 Cannon cannon overcharge turret (pretty bad ones) 2 missile turrets (again pretty bad)
    14. Extholious

      The "I have no name for this ship" ship

      Welp, i finished it but i have no idea how to upload it
    15. Extholious

      The "I have no name for this ship" ship

      yes though i didnt know if i would have the space for it, but now that i have all the systems in i have room for a small bit of interior
    16. Extholious

      The "I have no name for this ship" ship

      it kinda depends on what you like your ships to look like, i like the dark underskin and the light armor plates on the Dolphin Class Escort as im calling it now
    17. Extholious

      The "I have no name for this ship" ship

      Here's some images of the progress i made. (to much ribbing?) (beam focus) (two turrets left to do) (main engine)
    18. Extholious

      The "I have no name for this ship" ship

      just added the power how does 1071 blocks in 5 groups making 710031 e/s sound? I believe it maths out to 663 e/s per block.
    19. Extholious

      The "I have no name for this ship" ship

      BTW does anyone know a good low-profile ams turret?
    20. Extholious

      The "I have no name for this ship" ship

      thats a good idea, i think it would probobly be an escort craft that works in teams of three with each holding a specific loadout, i might go with a weapon something like the ion frigate from homeworld since the front could be decorated in some ways to make it pretty and because i like lasers...