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    1. P

      Master and Slave System should eventually expand to other systems.

      Sorry didn\'t realise from the name of the post, I\'ll check it out now. For those who want to see that post, http://star-made.org/content/shields-only-absorb-percentage-damage
    2. P

      Master and Slave System should eventually expand to other systems.

      Over The past few days, in light of the new master and slave system for weapons, I thought that when this system was stable it might be good if it expanded into every system, shields, power, thrust etc. Here are some ideas of what could be made. Master System: Shields Self-Targeting hull...
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      UNSC Destroyer Iraquois

      Speechless
    4. P

      The suggestion that must never be real. Ever.

      1) Teleportation is ranged and schema would be an idiot not to make it that way if he did put teleportation into the game. 2) Teleportation would require an immense amount of power to work, something only large capital ships, space stations and planets can achieve. 3) Teleportation won\'t work...
    5. P

      Stealth

      The reason real world aircraft are streamlined is because if you do not have any vertical edges radar does not bounce off you so well. What would be interesting to see is maybe a stealth rating on blocks and a total stealth rating for your ship, black hull wedges having highest stealth rating...
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      Radar Jammer power requirements nerf and other things.

      With for example a brick wall, radar hits the vertical surface and bounces back to the transmitter creating a signal because the radar wave came back, with the stealth bombers and other stealth things they do not have any vertical sufaces and so the radar waves bounce off at odd angles and most...
    7. P

      Weapon, AI activation/jamming beam and other ideas.

      First suggestion I would like to post, some way for a ship to target a Bobby AI and toggle it on/off. This would have a few benefits, 1. You're station or outpost or planet etc. is under attack but you haven't turned some turrets on (Note there should be a time limit on this beam meaning it has...
    8. P

      Turret Facings

      When you place a single docking module you should be allowed to edit the size of the area to make it smaller, because side turrets concealed within the hull (unless massive) are generally too tall and look ugly with the standard docking area. You could also halve the height of the docking area...
    9. P

      Hey schema!

      - And in addition to the range limitation on teleporters the shields of the target entity have to be down, maybe adding the ability in the future to turn your shields off or simply make this rule not apply to two entities in the same faction. - On the warp Drive idea I think it should work like...
    10. P

      Ramming option for bobby ai

      The Damocles has an AI module, let the massacre of the server computers comense!
    11. P

      Self-Docking/Un-Docking AI Ships

      maybe a function that sends them back and forth between two co-ordinates ferrying supplies. Just thinking about this so when schema implements shipyards (which I think he is going to) you could have factories on a planet and a shipyard in orbit, and then AI ships sending the factories outputs to...
    12. P

      Borg Cube

      Link plz!
    13. P

      Star Trek Online : NCC-1701-F

      .................
    14. P

      Galaxy Class 1:1... This is just silly.

      My computer actually lagged loading his blog page.
    15. P

      UNSC Destroyer Iraquois

      .
    16. P

      Pistons? Or something similar...

      +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
    17. P

      Personal Defense - Armor, Weapons, Boarding, Robots, and Medicine

      He missed out the Klingon Bat\'leth
    18. P

      Force Fields

      I think force fields are a great idea but not the exact way you are suggesting because people would just stay within these limits and make their entire ship invulnerable. I think they should not be invulnerable and should be used (later on in the game when boarding is more common) as an anti...
    19. P

      More (Mostly Planet) Ideas

      He knows what he\'s talking about.
    20. P

      UNSC, ONI Prowler

      Where did you look when you looked for specs and stuff because I found this http://halo.wikia.com/wiki/UNSC_prowler and used the UNSC Red Horse for my prowler, but yours would wipe the floor with mine most days, another thing is the power, the blocks are more efficient when in lines not chunks...