You do understand the definition of what a soft cap is?
If they didn't want you to go past the soft cap they simply would make it a hard cap. They allowed for very large ships with lots of power by not making it a hard cap. That was a conscious decision.
Have a couple battles with so called new...
Your logic is flawed.
You bring up the fact they discontinued power transfer by beams but you seem to miss the aspect that they created the beam transfer system to start with.
Your logic equates to someone saying a gas pump was never intended to pump gas.
It wasn't they didn't intend people to...
Kind of funny when you think about you are creating a universe in a box that isn't close to that size namely your PC.
In a way you are right though. The programming model chosen for building this part of the game has inherent issues making it a poor choice for moving objects. Had a more...
But it was intended. It has always been intended that ships could transfer power to docked ships that could transfer power to docked turrets and so on. There isn't a limit on that docking because you could have a ship docked to a station which is has another ship docked to it.... Until you get...
Ok as I was discussing with another individual. The docked reactors provide me 6 times the power in the same space. As you can see I actually built it and verified it.
The docked reactor provides 30+ times the normal power systems.
The chained docked reactor provides more power than the beam...
Tried that I have blue prints of the reactor. The game actually fails trying to create full blue prints of the ship. The files don't contain all the data either.
Funny, because I have actually done it myself and it works fine.
The fact is you don't need to save an entire ship if a change happens just the groups that have the change happen to them.
As for the size of ship I was saving 1.1 Km long the particular item that got corrupted is 952 blocks long...
WRONG. No it isn't lag and it isn't an issue with just a chunk not showing. It didn't save!
Stop acting like you know what the hell is going on and other people are stupid.
First, there are chunk sections missing but they are on the top two power modules. You can see those off in the distance...
It isn't an issue of rendering that draw segments are maxed out.
The actual parts of the lower dock power systems aren't just not visible they are gone entirely.
They could boost performance massively if they would move away from the chunk system when it comes to vehicles. Stuff like this then...
The image below shows 4 massive docked power supplies I just added the top 2. The bottom two I added earlier and then saved before taking any pictures. I hadn't realized till now that it had cut them off even while taking pictures obviously not going to count every single docked entity out of...
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