i think it should be possible to kill a capital (250x250x250) with a small figther (25x25x25).
BUT it wouldent be easy because it should take a lot of time (like 2 days) to take out a capital.
I don\'t know a lot about playing the game cause my PC is just a pice of junk atm., so i can\'t say...
I would like the opportunity just to ram your ship into the others and maby it would be effective to use some \"small\" ramming/ bording fighters to make some chees out of the enemy capitalship :)
But i think teleporters would be a little bit op if you can tp infinite people at once or something like that.
I think just small landingpot would be enough or linked teleportes to the landingpot (like in Star Wars BF 2 with the landing ships). I mean you allready can build a battering ram.
I think a gravitation lock (just a door/ field, u walk through and get the effect of the gravityblock) would be better than radial gravity. And i hate it if i fall out of my ship and i think its bad for hangars and other ships too.
Or just add a magnet-boot mode for the spacesuit.
I like the idea of nebulars a lot and i hope the dev implement this :DDD
But i wouldent implement the life cycle of stars cause its just senseless cause it took too mutch time to complet a cycle. I think just the stages of stars would be enough.
it should stay the same just with higher or no speed limit, the reasons why had been said.
so little fighters are still usefull cause they are hard to hit with their hight acceleration and turning speed.
and giant titans couldn\'t be used as baseballbats because of a hight turningspeed (even...
Great idea warhogan i like it very mutch
I would add some support chips like:
-Field Fortress or bubble and the capacity would be lowerd by 50%
-Chips with aoe buffs like shield recharge off your fleet within x meters increases 20% -30%
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