Search results

    1. M

      Ship disapering

      No probs, glad it\'s still there :). In that list it should also give you the sector it\'s in, then you just need to press N to get the navigation up, and target it in there, that should take you right to it.
    2. M

      Atmosphere does not render through glass

      Yeah, glass is acting weirdly for me too. If you position your ship so the sun is behind it and completely blocked out by hull, and view any glass on the front, it will show you the sun as if it\'s blazing through your ship. Also, from inside my ship, part of one of my turrets completely...
    3. M

      Ship disapering

      Try to recreate the ship with another core, give it the same name. If it\'s there, it will tell you an entity of that name already exists. If the core appears with the same name, unfortunately you\'ve lost it. The core may have been overheating when you logged out? If you did this in single...
    4. M

      Money limit and associated bugs/"undocumented features"

      Er, no.. of course you can correct that in any piece of software, or rather, work around it. You just have to deal with how the limits to each variable type works. He clearly hasn\'t put in any checks for this. It\'s not as if it\'s a major problem for the alpha at the moment either. Once...
    5. M

      Moph's suggestion thread (for current content issues and performance)

      Just another one to add... If you sell something which will put you over max credits, it will still be removed from your inventory, and no credits creditted to you. Hopefully a quick solution would be to just prevent the sale so you hang on to your items, and you gain no credits. Better would...
    6. M

      Mobile Fortress Project[WIP]

      Woah, another big one to watch! Looking good. :) - You can adjust your view distance in the settings. - You can\'t technically have a ship as a station unfortunately as there are a few blocks restricted to being on stations and not on ships. Plex Lifter, Undeathinator, and factory modules...
    7. M

      HUGE Battle Cruiser

      Woah, it looks like a giant tuning fork. Very sinister.
    8. M

      Everything =)

      \"-blocks like hct power, have an animation , when you don\'t see the animated blocks it should stop animating it, to have better game-play on multi-player servers\" Any animation will be done on your client, it\'s not transmitted over the network. It won\'t affect server load. Also, if you fly...
    9. M

      Everything =)

      There are G-forces in space, just like there are anywhere, it\'s Newton\'s second law. If something accelerates or decelerates rapidly, there will be a force acting on it proportional to it\'s mass. If the G for gravity bit is confusing, that\'s just something those forces are measured...
    10. M

      SGU Destiny - WIP

      Woah... one to watch alright! I think I spotted a spacer block 9 blocks over instead of 10 though! /grin
    11. M

      TIE FIGHTER TIMELAPSE

      Awesome, love it! I would highly recommend using the symmetry tools though if you\'re going to make anything bigger!
    12. M

      Moph's suggestion thread (for current content issues and performance)

      Ah hah, thanks for introducing me to shift+v! Yes, that almost makes that whole suggestion obsolete haha. However, one thing I did notice, is that once you do assign those cannons to a second computer, the link to the first computer is broken. So you cannot fire the same set of cannons from a...
    13. M

      Moph's suggestion thread (for current content issues and performance)

      I\'m not sure I fully understand what you mean with using shift+v there. Are you saying that you\'re able to switch an entire grouping of weapon blocks to another computer in one go, if they have previously all been grouped on another computer? If so, that\'s fantastic, I\'ll have to play...
    14. M

      Chain docking

      This is already planned. It tells you that when you try to dock a ship with turrets on.
    15. M

      Building inside walls

      Good catch, there is a check for this if you try to build a single block which intersects with another object, but didn\'t realise it wouldn\'t if you place multiple blocks at the same time. I\'m sure it would be easy enough to extend the check for the single block to the block grouping.
    16. M

      Moph's suggestion thread (for current content issues and performance)

      Yes, there are many, many things which could be added. You could spend weeks finding equivalent things for anything you have in real life too, but I wanted to stick to things which were currently in the game. Planetary towns, fire, running water, satellites, warp gates, jump gates, worm holes...
    17. M

      Moph's suggestion thread (for current content issues and performance)

      Thanks, I didn\'t really want to make a large thread either, but I was slowly gathering little tweaks as I was going and just decided to put them all in one, to keep them together for my own sanity. I did try to put things in sections if I could to make it a bit easier on the eyes and not so...
    18. M

      Multi-player Aiming bug

      I have seen this also, but on a pirate who was flying the blueprint of my large ship, it was in single player.
    19. M

      Blocks take forever to render

      I\'m pretty certain it\'s a problem with the game rather than your card or computer. I don\'t want to hark on about it being alpha, but that\'s probably going to be your first thing to blame at this stage. If you\'re not sure, test out another game or graphically intense application. I do...
    20. M

      Moph's suggestion thread (for current content issues and performance)

      The astronaut mode camera could really do with having the full range of motion as a ship, rolling and everything.