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    1. jath

      Owning starsystems and a (linked, kinda) better universe map.

      The problem with bounty's, the money comes out of the good guy's pocket, and the bad guy just dies.... The bad guy can arrange to get paid by the guy who kills him afterward, so it may actually benefit the bad guy to get bounties. The bounty system should get changed to something along the...
    2. jath

      Teleportation Mechanic suggestions

      Moving while teleporting shouldn't happen with the targeting feature, however, I don't see why someone couldn't activate their aforementioned "comm badge" to teleport while moving, and even falling...
    3. jath

      Flying into a star must do more damage to your ship

      I really like the idea of a massive power reserve that can only be filled by flying through a stars atmosphere, much like destiny did on star gate universe.
    4. jath

      Teleportation Mechanic suggestions

      Ok, first concern you have is people spamming a teleport window on you... I don't understand your thinking, but if the idea really bothers you, they can simply add a spam timer on the filter, OR a check-mark saying deny all teleport requests from this player, OR just make the window small enough...
    5. jath

      How Should a Ship be Killed?

      What's with all the damn neutral "optimistic" crap.... Geeze!
    6. jath

      Owning starsystems and a (linked, kinda) better universe map.

      I agree, I think you need to make the consequence to attacking a base of someone offline quite steep. Hire a police protector to guard your home base only, and if someone does attack, they become an outlaw, and will have to serve some "jail" time and repay damages monetarily if they get caught...
    7. jath

      Owning starsystems and a (linked, kinda) better universe map.

      If you want to claim a system, you should have the forces to do so. You don't just go to the center and click "mine" booting any other colony off any world in the system, that's retarded. You'd have to visit each and every world individually, claim it, and set up defenses (drones, shields...
    8. jath

      Block to fit this area

      I like the rounded look of the 3 block thick corner edged plane, like Zeno9141 mentioned. However, on one of my builds, I wound up with this same hole, so it would indeed be nice to have. I just don't know if the hole is prominent enough to justify adding a whole other block. It's pretty...
    9. jath

      Scaffolding

      Another possible use for scaffolding would be to build ships attached to the surface of planets and stations. Adding a core to scaffolding would create an independent entity, but it's building dimensions aren't limited by the ground proximity. (obviously, you still can't build through other...
    10. jath

      navigation filter overhaul

      I keep forgetting to mention this, it's an important mechanic that needs to be implemented ASAP. if there is a player that is attached to a ship, their diamond should disappear completely from the targeting system. The ship they're on though would get a marker indicating the number of life...
    11. jath

      Teleportation Mechanic suggestions

      I'm pretty sure everyone wants teleporters, so here's my suggestion on how to do it. It would involve the creation of 2 new blocks. Just like most things, it would be a teleportation computer, and a a teleport module. The computer would link to the modules, just like normal. Now, anyone...
    12. jath

      How Should a Ship be Killed?

      Well, thats my suggestion, to make computers target-able (look at edited paragraph) And realistically, a ship has only a few thrusters compared to what we put on here, and each individual component doesn't work independently. Give a way to disable the whole group (temporarily until repaired)...
    13. jath

      How Should a Ship be Killed?

      I think.... I really do... That systems should be connected. Shooting these systems disconnects them. Say you have 6 groups of thrusters. You take out 1 connection, the ship now only has 5. You disabled the ship if you kill all 6. You take out the weapon connection, now it's helpless. You...
    14. jath

      navigation filter overhaul

      Here's an idea that goes along with that Dossier idea. Lets say you are trying to hunt down your enemy. You could place "probes" in sectors you think they may visit. If a specific player comes into that sector, you'll get a ping from the probe, and each location and the time would be recorded...
    15. jath

      Space Chickens

      sooner or later, this game is going to have to pick up a full-time staff and push this into Full release. By then, things like this will be cakewalk. The one thing I hope they don't do though is to try to limit the universe based on a small group's preconceived ideas of genre. That was...
    16. jath

      Space Chickens

      Hello again. I've been thinking about the types of alien species that would live on the planets, specifically, the non-sentient (using the scifi meaning of sentience) creatures wandering around. I base most of my ideas on traits that are highly successful in nature evolution-wise, that have...
    17. jath

      navigation filter overhaul

      The idea of adding non-static structures to the database would be for information and last-known location only. Like a dossier if you will. It wouldn't show you where they are now....