Actually all the blocks are for individual purposes. It really adds to the immersion when you can see a water refinery in an area. Plus I really want reasons to fuel storage areas/farms domes/ and other things. So we can argue number of blocks all day, but I think it adds more then just have...
Shipyards have received a lot up fixes over the last few updates and I use them all the time now. No issues so far. You can even get into the core from the computer now!
I'd just like to sit on any angled block. Even with chairs coming it would still be nice to just sit, especially on slabs as well.
EDIT: This is pressing "T" on an object
I've had a ton of thoughts on how I want station retrofits to work. This idea is fine and pretty fast to implement, but I want something a little deeper into gameplay.
This should likely not be in the main game, and adding a watch dog for a process is something an admin usually does.
I'd you have a server wrapper please post here?
Docking is really easy if you know how to use the new rails in a fun way.
I've got docking points floating away from my station that slowly pull you in now.
Hey Followers! I went on a bender and built a new ship from scratch. I'm quite proud of how it turned out. I hope you like it as much as I do.
Requires a crew of 3, but sleeps 4 allowing for rotating shifts. Small amount of cargo room.
Will post stats later as systems are still being finalized...
I'm really really tired of "how quick can we add a feature." I want a feature to mean something. If that means UI overhaul first so be it. The concept is awesome though.
I totally agree with what you are trying to accomplish here. I don't really want it to be block based though. Since if that one block gets destroy the turret stops firing at it.
I kinda wish they'd give us an idea of what the later UI and control capabilities are gonna look like. I'd rather...
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