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    1. nightrune

      Congrats on mod?

      Congrats on mod?
    2. nightrune

      Senseful defaults

      Cursing is not required. You had fine points with backing logic.
    3. nightrune

      Thanks Jonas!

      Thanks Jonas!
    4. nightrune

      StarMade v0.198.219 Custom Shapes, 7 Languages, reworked GUI graphics & new Asteroids

      Are you sure the blocks have actually changed? It's possible the textures got messed up. I would try deleting the textures folder and repairing the installation.
    5. nightrune

      Critical Error since last Patch

      Are you playing with Ultra Shadows turned on?
    6. nightrune

      StarMade Active Development Timeline

      Technically they are addressing it now. You must build a foundation to build a building on. Bench even mentioned thats why this is laid out in this fashion. They've outlined the big overall goals for development and worked backwards finding the dependencies. So it might take awhile to get to...
    7. nightrune

      [Philoshopy] Why do we keep trying to build something pretty ?

      A ship must have both. It must function and it must display its intentions to others. If that intention is to hide, and then fire so be it. If it is to be pink and soft and playful, then murder everything so be it. Generally, just have fun when you build, the other stuff will come.
    8. nightrune

      Issue with latest release

      What kind of processor do you have? Do you happen to know the exact make?
    9. nightrune

      StarMade Active Development Timeline

      I bulk them all together. really. The current ships can move around with thrusters, but can't take advantage of warp gates, or jump drives. It is quite a broad question. I suppose I'm particularly interested in the future of jump drives, warp gates, and how the AI will use them, since that's...
    10. nightrune

      StarMade Active Development Timeline

      So far we've seen the current fleet commands, but the team hasn't really talked about what else they'll do. I'm particularly interested in how ftl is going to work, especially since there has been a buzz about chain drives and how inconvenient the current ftl is for actual player v player fights...
    11. nightrune

      Working on Automated Sensors

      Docked scanners?
    12. nightrune

      Recognized by Council Replacing something with a light should have the light be ON

      That sounds like a bug since its inconsistent with the way you place a normal light. Have to agree on this one.
    13. nightrune

      Community Screenshots for Steam Store Page

      Playing around with architecture.. Hopefully this is good as well.
    14. nightrune

      Automatic Hit-open carrier doors

      Are you talking about having them open when you take damage?
    15. nightrune

      Read by Council Allow the use of changing entities in Build Mode

      Exactly I want to swap between cores while in build mode and flight mode.
    16. nightrune

      Read by Council Allow the use of changing entities in Build Mode

      After watching a new streamer play attempt to build turrets for the first time. This was one thing that was an odd usability issue was this. Allow the use of up/down arrow keys, and ctrl arrow/keys while you are in build mode. Should make building turrets and other odd docked entities easier.
    17. nightrune

      Recognized by Council {BALANCE} Disintergrators, Cloakers, Stations, and Ships - How these interact and the balance issues

      Anything really done right now I think would be a bandaid. We kinda need to see how quarters work to really balance out stations I think. It also needs to make more sense to take a station then destroy it.
    18. nightrune

      Recognized by Council {BALANCE} Disintergrators, Cloakers, Stations, and Ships - How these interact and the balance issues

      I agree with everything besides disallowing cloaking and warheads. The only other thing I would add would be having PD turrets able to fire at warhead entities, and really this is just pointing to a stealth overhaul again.
    19. nightrune

      Some Logic Help Plz

      Its sounding a bit convoluted. Are you on a server or do you have pictures? Generally to grab something I use a system like this There are two activators and two rails used for changing the direction of the middle rail. When you press the button or inner ship remote the rail momentarily...