Search results

    1. Zer0t3ch

      Suggestions v2

      +1 on all of your ideas dude. As I am the grammar nazi that I am, I must point out that you said "Suns". Sun is just the name of the star in the Milky Way, and there is only one, so I assume you meant "stars".
    2. Zer0t3ch

      Improvements to ship movement system

      Not to be mean to schema and all of his hard work and whatnot, I think I need to almost completely agree with asmageddon. Anyone else?
    3. Zer0t3ch

      Repair System

      Yes, maybe adding that functionality to the "space stations" that are everywhere would be good.
    4. Zer0t3ch

      Warp Module

      Cool idea guys, and I love to see this kind of debated coming from one idea, but I myself am neutral, they both seem like good ideas and therefor I say both. Have one be instant but require a lot more time and effort, whereas the module could be slow but still require a lot of power.
    5. Zer0t3ch

      US Test Server - 72.201.179.64:4242 OFFLINE

      Oh ok, I didn't realize that, sorry beetle.
    6. Zer0t3ch

      Planet Crasher

      Ok, cool, I don't think it's a video card problem though, considering that I have the 430. =P Anyway, after that first time, if I grab it with the VS2010 JIT Debugger and tell it to continue, it continues fine and never crashes like that again.
    7. Zer0t3ch

      Entity Size

      I believe that players' sizes are overexaggerated, as I have to be in a very precise spot (usually perpendicular) to place any block, else it says something is blocking it. Any ideas, schema?
    8. Zer0t3ch

      Planet Crasher

      Whenever I enter a planet's "atmosphere" my game tries to crash. I managed to grab it with a JIT debugger and I got this: Unhandled exception at 0x000007f990b0a2b9 in javaw.exe: 0xC0000374: A heap has been corrupted.
    9. Zer0t3ch

      US Test Server - 72.201.179.64:4242 OFFLINE

      Server is down, just to let you know.
    10. Zer0t3ch

      New build mode scheme...

      No problem, I'm here to help.
    11. Zer0t3ch

      New build mode scheme...

      You need to get out first to do it, but it seems that a lot of orientation stuff is messed up right now, so you may need to remember what you set it to, get in, then it will probably be wrong. If so you will need to get back out and turn the right amount to fix it and then get back in. I would...
    12. Zer0t3ch

      [IDEA] RAM Default

      Oh ok, thank you.
    13. Zer0t3ch

      [0.875] Game Crash

      I know, but thank you. That's how I got it working on Win8 in the first place. I saw an exception about accelerated pixel somethings so I updated my graphics driver. XP
    14. Zer0t3ch

      [LIVE] Z3R0-M4D3 ^_^

      Ok, thank you. It's 1:40 am here. Where are you? (Just curious)
    15. Zer0t3ch

      [IDEA] RAM Default

      Second sentence didn't make any since, sorry. Could you clarify?
    16. Zer0t3ch

      [0.875] Game Crash

      I will just put what's in the log into the manual bug report. NEVERMIND, there is no pid file, sorry. Anything else I need to check?
    17. Zer0t3ch

      [LIVE] Z3R0-M4D3 ^_^

      No problem. I try to keep it up to date with the most recent versions, but if you want me to, I can run it with the tester builds. (There are such things as tester builds, right?) Should I? ALSO, feel free to add my server to the servers page if you want.
    18. Zer0t3ch

      [0.875] Game Crash

      Game (singleplayer sandbox) continuously crashes after a few minutes after load. Tested on spawn screen before clicking spawn at all, and it also crashes there. I checked the log from that crash and at the end it said this: [Sep 2, 2012 12:11:21 AM] STDERR: [ERR] [CUBE] WARNING: 0 context...
    19. Zer0t3ch

      [IDEA] RAM Default

      In the RAM options window, it would be fairly easy to add a "Make this my Default" button, no?