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    1. Winterhome

      CIR - Term 1

      Not my vote, not my problem. People wanted him, they got him, and we can deal with it.
    2. Winterhome

      CIR - Term 1

      I don't really care either. It's a good thing that MF gets representation - at least we have one big server owner in office. STV doesn't protect against minority voters getting representation, which in my mind is a good thing, even if the popular vote says no. Personal approval has nothing to...
    3. Winterhome

      CIR - Term 1

      How about server-owner campaigning? Or asking your friends to vote for you? Or talking to chat about the voting system and who you think will get in? You see, doing that will ensure that more people are angered. It's really, really easy to screw something up by trying to fix a non-issue that's...
    4. Winterhome

      CIR - Term 1

      It's a case of a vocal minority.
    5. Winterhome

      CIR - Term 1

      STV is still, combined, a better choice than most of the other systems we could have used. The other option is giving players multiple votes and working from there, and that's still problematic because it screws minority opinion groups. Right now, all of the complaints are stemming from the...
    6. Winterhome

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      The economy favors using smaller ships that your mining can support easily. It's functional, but it could use a lot of work to make it truly useful on the scales people build at nowadays. I agree that larger ships need to be possible to take down with smaller ones (and they are, just not by...
    7. Winterhome

      CIR - Term 1

      The people who won were also the ones who advertised the most to their friends and followers.
    8. Winterhome

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      Well, naturally it'll always be a factor. Boundaries exist to be pushed. But in the current state of the game, casual gameplay suffers dramatically because of the economy and combat meta, and servers choke on large objects doing big things. Do people need to stop using big ships? Hell no - it's...
    9. Winterhome

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      Will do that next week, assuming I remember to. Thanks for the idea. :)
    10. Winterhome

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      Listening to the conversation right now - a lot of things like "unplayable" and "lag" are getting thrown around. This isn't really so much of an issue with the game itself at the moment as it is an issue with the current combat meta (bigger is better). People are so afraid of losing materials...
    11. Winterhome

      CR vs TE vs TM

      Really fun fight, guys, even if I did get curb stomped by a missile done. There's something really, really fun about managing to nail people with cannon bursts at those speeds while trying to outmaneuver missiles, yeah? If you didn't get a good look at the nametag when you were scanning, I was...
    12. Winterhome

      Multi-coloured Light Block

      I'm saying that we *need* non-binary outputs.
    13. Winterhome

      Multi-coloured Light Block

      Arithmetic gates because of non-binary outputs.
    14. Winterhome

      Include Shop Module preferences in station blueprints.

      You set up a shop, you set up all of the prices, you set what it can and cannot buy. You blueprint the station. You spawn the same model station somewhere else. You have to re-set the shop. Why not just add the module settings to the blueprint itself? I mean, we already save Bobby AI settings...
    15. Winterhome

      A rough idea on when we will have shipyards?

      In most of my ships, one large-ish missile crater or being cheesed by a punchthrough burst cuts down enough of its efficiency that I have to salvage and replace with under 5% mass loss, or I risk getting mangled by enemy faction ships.
    16. Winterhome

      A rough idea on when we will have shipyards?

      If you have a ship where it's worth respawning it the hard way, you have at least 30 minutes of hard turret cleanup work in addition to just salvaging it.
    17. Winterhome

      Mining Stations

      In X3, you were able to link stations together for factory loops, thus turning them into larger individual stations.
    18. Winterhome

      Welcome to our new team members!

      Welcome to the team, guys. Hope you enjoy your stay :D bspkrs has been known about for several days, but micdoodle8 is news. This is better than I'd hoped for - not just one new coder, but two? :D
    19. Winterhome

      The Thryn [Recruitment Limited]

      StarSide: Blood and Steel day 2 semifinal match. Thryn Monarchy vs. Drakkart. Glory to Thryn! Victorious is he who spams drones!