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    1. nightrune

      Planetary Defenses Thread

      What do your planetary defenses look like? Mine are pretty basic right now. Trying to figure out scale is pretty hard. Lets see your defenses!
    2. nightrune

      Resource Reports

      I have what I hope is an easy to add, but extremely useful feature. I'm not in the same boat as some of the more established players so I don't have mounds of resources that they might. I've gotta go out mine and build in my shipyard, but that requires now shuttling large amounts of resources to...
    3. nightrune

      Mechs?

      I may have time in the future, but I was wondering how far along someone was at accessing position data from a turret? or docked entity? I'd like to just create a "mech core" and have it attempt to match entities to the current player walking animations as a basic mech first go. Thoughts? I...
    4. nightrune

      Shipyard for Hire - Linked Shipyard to Registry

      I've been thinking about this for a little while. I'd love to start seeing the registry used a great differentiator for Starmade. Its a good idea to allow the community to post their ideas, but one idea to help new players might be to purchase a ship from a trader! but those ships could come...
    5. nightrune

      Thoughts on a Ship Grapple Beam

      I was attempting to use a Pull Module to create a little train of ships as well as a little salvager that attached to an asteroid, but I've found that the pull module won't move you towards a target. I was thinking a type of ship grapple that used a decent amount of power based on the mass would...
    6. nightrune

      Conceptually Simple Bobby AI Enhancement

      I really just want a recall feature for the AI and I know people have requested it. I've looked around a bit, and I haven't found many suggestions other then different types of AI. So I'll add my enhancement to the pool as well. I know Schine doesn't want to attempt 3D dynamic path finding...