Oh. CR? That would make more sense.
Yeah, we might have been having talks with CR specifically. I forgot they even got involved until I remembered Keptick's ship suddenly evaporating. Mortiferum would know more about that, I think, since he was the one I seem to remember proposing that. If...
It did go down differently. I'd been shouting at Blackhawk over something or other for a day or so. There was no trade discussion.
I also managed to lose shields and take some minor hull damage about three minutes of dodging fire in, which surprised everyone because I was outmassed by a factor...
Well now, that's a pretty fun buzz word.
I've found that 90% or more of players who say 'completely optimized' aren't able to optimize a bookshelf, much less a ship.
Compete in Blood and Steel, then come back and say that.
Deathcubes are downright awful. Brickships are consistently also downright awful. Undecorated ships are no different from decorated ships of the same shape, for that matter, in terms of system to block count ratios - the decorated ones...
The better looking your thickly armored hull is, the better it is against missile impacts.
Decoration can fuck cannons over somewhat as well.
Visuals are a part of effectiveness.
Java games coded by someone familiar and comfortable with Java are many times faster and more efficient than C/C++/C# games programmed by someone who isn't familiar and comfortable with C/C++/C#.
If schema were comfortable coding in a C based language, he'd have done so from the beginning.
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