Search results

    1. vernes

      Comets

      This would add a complete new mechanics to the game to have a rock move around the galaxy. Pirates and traders pop in and out of existence depending on the proximity of players. How would this work for comets and asteroids? If they don't pop out of existence, do they 'pauze' instead...
    2. vernes

      ship buffs

      I'm inclined to say no to this idea in it's current form. Was this idea to make piratestations worth attacking?
    3. vernes

      Red Shift (#1 On the official list!) - NO LONGER ACTIVE!!

      In that case I am confused: http://starmadedock.net/threads/the-starmade-server-list.84/
    4. vernes

      another hyperspace idea

      Changed monsters in hyperspace to zapping crystals in hyperspace. Perhaps this idea is more palatable for everybody. The primary goal is to think of a hyperspace with content so that the dislike devs have no longer applies, and is also fun. I thought monsters are fun, but I guess zigzagging...
    5. vernes

      another hyperspace idea

      I would be happy if this would be an empty space to travel through, but as you saw in the OP, devs expressed dislike to add an empty space to the game. So I thought since this hyperspace cannot remain empty, let's fill it up with something worthwhile. The rest is flavour. I just happen to like...
    6. vernes

      another hyperspace idea

      My mistake, I meant jumpDRIVES.
    7. vernes

      another hyperspace idea

      But following that chain of thought, jumpgates should not drop you near a star.
    8. vernes

      another hyperspace idea

      But you'll need to explain why these things managed to enter hyperspace. Getting into hyperspace should be bullshit hard, not something that accidentally happen. Catastrophic explosions of very specific nature should allow this. ... or... The THINGS can sense hyperspace tech and see it as food...
    9. vernes

      another hyperspace idea

      It's been mentioned that the hyperspace idea is not popular with the devs due to the fact it introduces large area's of empty (and uninteresting) space to the game. http://starmadedock.net/threads/starmade-devs-q-a-notes-re-post-on-new-forum.225/#post-1146 So why not add outer-dimensional...
    10. vernes

      Red Shift (#1 On the official list!) - NO LONGER ACTIVE!!

      When you place a building block on a planet, you can use the building-mode to mine the planet in chunks of 10x10x10. The rules are made so you use actual mining lasers to stripmine a planet. "do not tie anything to a shop" means you do not make a 'chain' out of blocks to stick your ship to a...
    11. vernes

      Crawling

      FINALLY! crawling through jeffries tubes!
    12. vernes

      Viability and shape of dangerous stealth ships?

      The problem with stealth ships is that the 'excess stealth performance' (number of blocks you can add that will be cloaked without draining your power) is a percentage of the size of the reactor configuration. So to have enough excess stealth performance to cover a rather large weapon array, you...
    13. vernes

      Star Citizen ship replicas: Aegis Dynamics Gladius RELEASED

      Request denied! :p Ok, but after that... FREELANCERS! :D
    14. vernes

      We are the Borg. Lower your shields and surrender your ships.

      You pasted the image url wrong.
    15. vernes

      Knowledge for Knowlege's Sake, and a sincere appologie

      This should be the official benchmark ship for the game's logic engine.
    16. vernes

      Star Citizen ship replicas: Aegis Dynamics Gladius RELEASED

      Cute poll, now make the Freelancer series. :cool:o_O
    17. vernes

      Logic Gate Fiesta [Release]

      My dream of building the Automated repair station draws near.
    18. vernes

      Realtime Power Prediction in Buildmode

      You seem to trying to counter-argue this plugin idea on the premise that this plugin would withhold you from YOUR fun of doing math. My rebuttal would be that should this plugin exist, you are not required to install it. Are there any other counter-arguments you wish to share?
    19. vernes

      Realtime Power Prediction in Buildmode

      What I could really use is a prediction if my current build generates enough power if certain or all systems are running. This means it can: * calculate the power production with current power-blocks * calculate the amount of power stored with current power blocks and power storage blocks *...
    20. vernes

      Increasing our ENGINES

      You are specificly talking about adding a faster speed. Which has to deal with the ability of the SERVER to keep track of an object moving that fast. Currently it doesn\'t handle this very well, and I think it shouldn\'t. At the moment this subject has been talked to death, and there are...