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    1. HolyCookie

      Love that signature :P

      Love that signature :P
    2. HolyCookie

      Read by Council SHOP_RAILS_ON_NORMAL = true

      They are less common thus less useful for evil factions as they would need to search for them and the chance that someone passes by is very small whereas normal shops can be found in enemy territory meaning you could wall of every shop in the vicinity of the enemy's homebase.
    3. HolyCookie

      Recognized by Council Build helper - segments

      The biggest problem would be where to put this new thing, the advanced build mode is already stuffed full with tools. If I remember correctly there is almost no space left. But for the rest I think it could possibly be useful for some logic builds too.
    4. HolyCookie

      Relive the battle of Christophsis? In-game battle- Starwars*

      I mean, definitely not the usual suggestion. Anyways, I could possibly provide a walker or AtraUnam as she makes awesome mechs. I don't know if we could do it copyright wise, isn't there like copyright on a lot of stuff that is StarWars related? (mind you, I know very little about laws) PS...
    5. HolyCookie

      Planned Asteroid belt immersion

      They should be actual random things that do a good amount of damage but they shouldn't occur very often. Also, maybe something about small ships not being hit or the bigger the dimensions of a ship the more often meteorites hit. Don't forget about the first day in the game where you mine...
    6. HolyCookie

      Recognized Physical Effects to Weapons

      That is, when assuming cannons shoot projectiles and not charges :P I like the idea of a ship shaking when hit by a missile, must be scaled properly but I would like tho.
    7. HolyCookie

      Read by Council SHOP_RAILS_ON_NORMAL = true

      Lone_Puppy I'll have to agree with Lecic and kiddan I know a few people that already have problems finding pray, giving them hope that there is a safe space within the system will make them run even faster. But there is even more to it than a safe space, I knew a certain faction *cough* Vaygar...
    8. HolyCookie

      Read by Schine Inner ship remote hot-keys

      I guess it would do if it is both possible, according to what the player prefers.
    9. HolyCookie

      Read by Schine Inner ship remote hot-keys

      Then you would still need to activate the inner ship remote manually. Plus maybe you looked for a key that doesn't have a function yet because it shouldn't go forward and undock fighters or something. Maybe the possibility to shift+key?
    10. HolyCookie

      Read by Schine Inner ship remote hot-keys

      Jup exactly, I'm thinking of making a VR or something as the player can then show what way he wants to move very easily. also in more serious situations, like shooting torpedoes, having the hotkey F or something could be really useful. Stupid that I didn't see that suggestion of you, this is...
    11. HolyCookie

      Read by Schine Inner ship remote hot-keys

      Wouldn't it be nice to assign hot-keys to the inner ship remote? Do you know people that made engine lights go on and off when they hit their inner ship remote? Or people that made walking mechs? Well with hotkeys assigned to the inner ship remote they can just use for example W to go forward...
    12. HolyCookie

      Mobile Improvement + Forum Fixes

      Thanks, some of he letters got too small for me :P
    13. HolyCookie

      Read by Council Advanced Jump Drive/Hyperspace drive

      I think hyperspace would be a pretty cool thing though I believe a different dimension isn't a thing yet, after some of my experiments on a build server I found out that the shipyard "simulation dimension" is actually just a location like 98423,14354,12341 and I think that means they don't have...
    14. HolyCookie

      Mobile Improvement + Forum Fixes

      Love the arrows in the top and side. Great update!
    15. HolyCookie

      Read by Schine Build Helper + Copy/Paste = Custom Build Helper (and more)

      I don't know if it is possible to make this all but I don't want StarMade to get bankrupt because of Davids mother. And I do want Suzy to be a star! I'll be sure to keep an eye on David, he could be a potential ally...
    16. HolyCookie

      Looking for inventions to make

      Looking for inventions to make
    17. HolyCookie

      Read by Schine Passive Effects on Docked entities

      Genious! Can't see a reason why this wouldn't be a thing!
    18. HolyCookie

      Punchcard Reader

      :( :( :( insta-depression Guess what I made last weekend? How did you know? I made a scanner very much like this one! The only difference is that I was inspired by the QR code and made a 10 by 10 reader, 100 docked entities. QR code scanner at least mine has more possibilities :D
    19. HolyCookie

      QR code scanner 2016-04-14

      Using the QR code scanner you can easily safe and transfer data or you can use it as key for a door or maybe you want to use it to identify a ship I made this a week ago and sadly for me, Megacrafter127 also made something a week ago this in fact: Punchcard Reader , something very similar to...
    20. HolyCookie

      Read by Council Advanced Jump Drive/Hyperspace drive

      FoxProject Am I correct when I say you are suggesting something very similar to EVE online? What I like about the idea is that you don't have to hold down a button long to see a cool animation for 2 seconds. But how would the jump inhibitor work with such a jump drive? New energy sources are in...