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    1. HolyCookie

      Read by Council More things should use power

      I could actually get behind that not that med cabinets are used a lot. I don't really see the addition to having logic use power. Your core would generate enough power to sustain almost any circuit. So what would it change when adding logic power use? (Just asking to understand the concept)...
    2. HolyCookie

      Congrats! I love the little moving deploy pod on the SBS Jupiter. Have you tried designing while...

      Congrats! I love the little moving deploy pod on the SBS Jupiter. Have you tried designing while drunk? I've heard it gives very artistic results.
    3. HolyCookie

      Congrats master builder! Can't wait to see more.

      Congrats master builder! Can't wait to see more.
    4. HolyCookie

      Read by Council More things should use power

      kiraen You beat me to it.... nice job
    5. HolyCookie

      Recognized Wireless Touch Logic

      +1 Yay! A local wireless signal the thing I have always wanted! (but somehow never thought of this) The new ways of using this for my circuits are endless think of a pseudorandom signal made with a rotating entity. Or ship recognition based on the placement of the wireless block.
    6. HolyCookie

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      I don't know about the slider part because you will need to select a kind of system or they have to make sliders for every single system. Also I have no idea how you would assign an area to such a computer. But a part of it sounds pretty good, being able to just block of a place and auto fill it...
    7. HolyCookie

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      Thanks for the appreciation rariisan :D The rules you made up eliminate the exploits so I guess all I now need to know is the details. About those details.... :P whoops forgot to press post and now this message came a day later :( sorry for the delay.
    8. HolyCookie

      Read by Schine Ability to autofill rooms with specific system blocks through UI.

      As much as I like a way to quickly fill a hull with systems, having it changeable or usable while in combat/not in build-mode concerns me, this would mean in-game repair of the ships systems seems like a very OP thing. Also, think about exploits like selecting an area in the middle of a corridor...
    9. HolyCookie

      Read by Schine corner wedge block

      It's a shape, Can't think of a reason why I wouldn't recognize it :P
    10. HolyCookie

      Read by Schine hanging cable cubes

      Huge robot maker jumps out from his hiding space.
    11. HolyCookie

      Read by Schine hanging cable cubes

      Cool lag fest, sounds amazing :D
    12. HolyCookie

      Read by Schine Interial Dampening

      aaah look now I get it thank you!
    13. HolyCookie

      Starmade MANIAC LOGIC

      GalactusX your binary system can be upgraded to using less blocks and space and connections. here is the gif: chain the flip flops and use a button to the beginning of the chain to go forward/backward and use a button connected to all flipflops to go backwards/forwards. thanks for the...
    14. HolyCookie

      Read by Schine Interial Dampening

      crap, I am a realist so convince me. Don't really get the difference between version 1 and 2, version 1 is an incomplete version of version 2 the only difference is how big the half circle is and the orientation of the ship. In version 2, the suggestion version, how would that work player input...
    15. HolyCookie

      Recognized Fleet Permissions

      I can see the need of this but how would that ally receive the backup you sent?
    16. HolyCookie

      Read by Schine Allow Nacomp ON HUD

      and with a few checkboxes like: astroids, docked entities, turrets, planet segments. only those are needed because if you are to turn off an indicator, most likely you will turn off things that come in groups. really like the idea though, reminds me of EVE
    17. HolyCookie

      Read by Council Carrier AI

      I don't know much about carriers, but if I understood you correctly, you want to make carriers controllable by AI? what would it then do? Also, after which tiny ships did the carrier go? Your drones or enemy ships? Ketick, professional on the carrier concept, will probably be here soon (1...
    18. HolyCookie

      Read by Schine Greater Transporter Control (Logic Suggestion)

      You've got my attention, and I fully agree it would be nice to have this. Though they had probably already planned it, I will relay the suggestion anyways.
    19. HolyCookie

      Read by Schine hanging cable cubes

      Seems like a rather funny idea :D I don't see why we can't have this, but I rather have real features before the cosmetic stuff.