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    1. Micro753

      Planned Jump Interdiction (Station-only parts, prevent jumping INTO sectors)

      What about planets? I usually build on planets instead of stations.
    2. Micro753

      Read by Council Pirates Don't Fire On Escape Pods

      Wouldn't the pirates just want the ship and loot? And, the new pirate factions are is the scavengers and outcasts. The scavengers would just want the ship and loot, wouldn't they? Why chase down an escape pod unless it has cargo on it? You just abandoned the ship in a pod barely big enough for...
    3. Micro753

      Read by Council diagonal duotone blocks

      I just use a docked entity currently, but I have to always build it offset by a block and then use the rails to shift it into place. It would make it easier to have one block be able to do this. Yeah, so maybe a system that would just allow you to place two wedges in the same place if their...
    4. Micro753

      Read by Council Pirates Don't Fire On Escape Pods

      Change pirates so that they do not shoot at ships that have only thrust and power for their system blocks, only basic hull and decor. blocks as structure blocks, and are less than a certain mass (configurable in the server cfg file). Unless you are the only ship in the area; then they will still...
    5. Micro753

      NPC Crew Repairs

      With upcoming NPC crew additions, I have a suggestion for another benefit to having them on a ship: Shipyards are capable of fixing damaged ships using a design, but having shipyards require a station. For nomadic players, or for ships too big for shipyards, allow NPC crew members to repair...
    6. Micro753

      Recognized Change Salvaging Mechanics

      I haven't heard anything about salvaging and mining recently, so I'm giving this thread a bump. I haven't found a forums rules page anywhere, so if this is not allowed, please show me the page where it is mentioned and I'll be sure to never do this again.
    7. Micro753

      StarMade v0.199.214 Auxiliary Power, Better Graphics, Better Textures, and Bugfixes

      I made a suggestion related to that at this post. #shamelessselfpromoting
    8. Micro753

      Jump Drive Distance Based on Mass

      The original idea is Scypio's. His post (here) got me thinking about jump drives, and this is actually just a modification/alternate version of his idea. The distance one can jump using jump drives should be based on a ratio of jump drive modules to the mass of the ship. Also, times to charge...
    9. Micro753

      Jump distance based on max speed.

      Ah, OK. I've never looked into them because I've never planed to use them. Thanks for the clarification. If they are change to depend on mass, then single jump drives on a big ship would hardly move you any distance. However, I do have to agree it will probably just encourage larger chains. I...
    10. Micro753

      Jump distance based on max speed.

      I like your idea, but I think it would be better if it was based on a ratio of ship mass to jump drive modules. Also, times to charge should be the same no matter what. This way, chain drives will only let you jump a short distance each time, but one drive with more modules will let you go much...
    11. Micro753

      ship disappear at 0% hp

      So, you are saying there shouldn't be any overheating for ships that reach zero hp, and they instead just disappear/disintegrate immediately? I personally don't like ships disappearing at all and would like ships to instead become debris after overheating or reaching zero hp. Debris would be...
    12. Micro753

      Brainstorm This Planetary Shield

      We could have the planet be protected by shields equivalent to X% of the strength of the planetary shield. We now have the torch which allows astronauts to get in places that have shields, and weapons could still destroy blocks on the planet if they do more damage that the shields can block.
    13. Micro753

      Planned Shops Sell from Linked Cargo

      Whoop! Planned in only twenty minutes! Is that a record?
    14. Micro753

      [VOTE] Should voting for Councilors require you to purchase the game?

      I have to agree with jstenholt. If a points system gets used, I think it should be kept secret from everybody except Schema and Schine. Or at least the details on how it works.
    15. Micro753

      Brainstorm This Planetary Shield

      Please don't let this thread die! I love this idea. Has the council seen this yet?
    16. Micro753

      Recognized Teleporter Send Small Amounts of Cargo

      Have an option to transfer a very small amount of cargo through teleporters. A player loads some items below a certain volume into their teleporter and select a target teleporter. Both teleporters must be public. Have one button to send the cargo to the other teleporter if it has enough storage...
    17. Micro753

      Planned Shops Sell from Linked Cargo

      Make shops sell items from a linked cargo area. This way, shops can sell products from your factories without you having to manually transfer them, and any raw materials someone sells you can be used by factories.
    18. Micro753

      [VOTE] Should voting for Councilors require you to purchase the game?

      Well, fifty two votes isn't much right now. Maybe this poll could be made a sticky so more people see it?
    19. Micro753

      Read by Schine Salvaging forcefield

      Instead of having a new block, how about slaving a pulse computer to the salvage computer? The ratio of pulse to salvage modules could affect either the rate of mining or the radius of the effect.
    20. Micro753

      Planned Faction Points Economy

      So, there is only so much FP you can get out of a system? Will a faction just stop gaining FP from that system when they have reached the cap, and start gaining FP again when they lose or spend some as long as the infrastructure is not damaged?