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    1. P

      Make AI working for real

      schema has made it one of his priorities to fix AI for the final release in many of the ways you suggest. Carry on fellow astronaut, the future is looking bright.
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      Mouse snap

      they could implement a \'reset view to center\' button to do just that.
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      new content suggestions

      1- I would also like a block which is selectively permeable, it would make securing a docking port much easier, and by extension could be used to make public and members only docks with selective access mechanics. You could even make it so that people also have to have permissions to pass...
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      smaller ships, bigger universe

      The idea of having smaller blocks to play around with that is, although upon view of schema\'s post, yeah it might be a bit more complicated to have two sizes of block and build in interaction for those two sizes.
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      A little list of things i would like to see in the game.

      I feel gratified that you took the time to read my list. Thank you again for your time, and for making such a great game for us.
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      radar and shield systems

      Bubble shields would make more sense to use on stations since they do not move and there can only be one per sector. Plus since stations are stationary, they can field a much more massive array of generators to power such a shield. I would also love to see a system to scan asteroids if schema...
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      Ability to give credits to other people

      I hope schema puts in a trading interface for direct trades between players, including money, but i don\'t see \"twinking\" players as a problem.
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      Constructor Module

      Did you get this from the /vg/ thread, i posted this idea on there a while ago, and i knew people picked up on it, but i didn\'t think they had posted it, so i put it up in my list too. It\'s a great concept to play around with, and i hope it gets implemented.
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      Misc ideas

      - I like your idea of an improved docking system, it would certainly help for ships with irregularly sized docking bays - A trash can would greatly help with inventory management and deleting excess materials, good idea. - There could be a docking module interface which allows you to modify...
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      USS Voyager NCC-74656 100% COMPLETE!

      Are you going to make the Bussard collectors colored?
    11. P

      faction warfare, automatic hostility toggle

      There would have to be a more in-depth system for this, you wouldn\'t want someone getting recruited and then just going and blasting a neutral faction to cause them to be at war, but you also would not want someone to be able to abuse the system and just keep everyone at recruit level to keep...
    12. P

      flying through planets

      I was playing on singleplayer and i was able to fly through planets, ships, even one of the shops, with minimal resistance. I went on NASS and it did the same thing.
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      A little list of things i would like to see in the game.

      This list is something i threw together today, a list of all the ideas i could think of which i would like to see in this game. • Grappling Hooks: - Station or ship mounted grappler for use in attack or utility functions on stations and ships. - Perhaps even grappling hooks for astronaut mode...