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      Constructor Module

      Read the comments please before uttering redundancies.
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      Constructor Module

      from what i have seen you do not make a habit of reading the comments before making one of your own.
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      Warpgates

      A ship would need a warpgate/stargate/wormhole if it were not able for some reason to mount a warp drive. It would make having a faction worthy of supporting such a structure more valuable, seeing as you wouldn\'t have to divert resources to making a warp drive for every single ship and could...
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      Mouse snap

      The cursor in flight mode, the cross shaped one.
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      Advanced Repair

      That is the idea i was mentioning, good that you have got up to date on schema\'s commentary.
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      Mouse snap

      I think the idea was to reset the cursor position to the center of the screen schema, not reset the position of the ship like c does. If you would be so kind, it would help greatly to be able to snap the cursor into the center of the screen
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      Mercenaries

      I think i understand the idea a little better now, the first post was a little less in depth. Perhaps there could even be variations in shop types, and thus variation of how difficult to take down a certain shop is. The rewards and ship composition of each squad/wave of mercenaries could even...
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      Advanced Repair

      Unless the way damage and hull blocks work is retooled in the future greatly, which i assume it will be, big ships would have to have people just sitting in build mode to constantly slap new bricks on, which would not be an advantageous situation, and having repair ships in a fleet that can...
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      Mercenaries

      We could just make shops invulnerable to missiles as well as guns.
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      Advanced Repair

      This is what i was hoping repair guns did when i first tryed the game out, so that i could be a \'healer\' of sorts to supplement the fighting ships.
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      Blitzwing's Guideline to Ship Classifications!

      Surely my 1000 mass freighter isn\'t a battlecruiser freighter just because of it\'s mass. I would like if you could append non-combat designations onto the list as well so that people like me, who make civilian oriented ships, can use the same sort of short-hand terms you have outlined here...
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      Mouse snap

      You have illuminated another key i was unaware of.
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      Ship packages and constructions

      I like this \"ship package\" idea, and schema has already hinted that he has plans for a construction area on this thread: www.star-made.org/content/constructor-module Carry on fellow astronaut, and keep the suggestions incoming.
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      How ship shape effects handling

      This works well with the \"arcade\" feel that schema has going on, i support your idea.
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      Docking, cameras, and ship mechanics

      I also wish my ships had a docking \'hardpoint\' with an associated camera that had a view that could face any way. It would make docking my ships so much easier if i could position the docking beam emitter on the bottom and have a downward facing camera near it, or built into it, that allows...
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      Raw Resource Pirate Drops Entice Manufacturing

      I agree entirely with your post Grimzod. Also good ideas Bri, i hope they get implemented to a degree, especially when pirate AI get harder to defeat they might drop a small amount of middle tier ores amongst the low tier ones.
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      StarMade 0.09273: Custom Docking Area & much more

      it can\'t turn on colored lights
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      StarMade 0.09273: Custom Docking Area & much more

      I liked BDLS\'s idea better, with a points system for extending the docking area based on how many docking enhancers assigned to a module, since with that you cann arrange them any old way and get the desired result. It\'s good that you got the coding in for a variable docking area though, good...
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      Constructor Module

      Calbiri, why would it be disadvantageous to the game to have people insert their fighter into a bay and the bay restructures it into a cruiser or destroyer? A player could do the same by hand, and it would take the same amount of resources either way. I just can\'t wait to see the repair...