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    1. Jumper11550

      TWG Crimson Maw 1.0 2015-10-25

      The T.W. Gearworks (TWG) Crimson Maw is a sturdy salvage vessel with a large (filled) module space and compact RP compartment. The vessel was built with speed in mind and delivers with an enticing 3:1 thrust mass ratio and quick jump drive charge time. Images of the TWG CM: Salvage array is...
    2. Jumper11550

      Ship Classification

      One major reason there isn't is that different servers (and single player gameplay) can often play at different size scales. So while a specification like this one may be a handy reference point it won't necessarily work for a server where maximum ship sizes are limited, but they still want the...
    3. Jumper11550

      Ship Classification

      I just want to say thanks for spelling out your classifications. I'd been looking to adopt some sort of system myself but wasn't really sure how to go about it.
    4. Jumper11550

      Still being thrown into structures when exiting cores

      In my case the exposed face was through a 1x1 hole, so not enough room to spawn a 2x1 astronaut, not sure what your particular turret looks like though
    5. Jumper11550

      Still being thrown into structures when exiting cores

      I've also had this happen several times recently, I assume it's because the game starts checking each direction in turn, and then expanding out in distance 1 block and checking each direction again until it finds space not occupied by the currently entered entity. It would be nice if the spawn...
    6. Jumper11550

      Option for starmade window to default to additional (if any) monitors.

      I see, I just picked up the game and hadn't realized that the dynamic resize was new. I guess I'll wait and see how it plays out, thanks! Edit: I found a description of how to emulate this behavior, but it's kind of hackish, and I'm not sure how well it applies to anything other than windows...
    7. Jumper11550

      Grinder class salvage barge - Grinder class salvage barge, systems tweak

      In this version of the Grinder much of the interior has been given over to additional power reactor cores improving power recharge to be larger than the draw of the salvage array. The jump drive system has been given a slight boost and shields have been increased by about 50% as compared to the...
    8. Jumper11550

      The Aethi Imperium //Now recruiting!\\

      Username (ingame): Jumper11550 Requested Position(s): Engineer, Miner Why I want to join: I would like to take a dive into MP Starmade the Aethi Imperium seems like a good fit for my interests. I enjoy building things (particularly involving logic) and would like to do so in a co-operative...
    9. Jumper11550

      Option for starmade window to default to additional (if any) monitors.

      My second monitor is on the left in my configuration, and the game still defaults to the top left of the primary monitor which is located on the right. Also the game already supports the resolution of my second monitor. I just wanted to see about adding support to get the default position of...
    10. Jumper11550

      Grinder class salvage barge 1.1

      The Grinder class salvage vessel contains an elliptical salvage array with a major axis of 63 blocks and a minor axis of 31 blocks. The salvage array is backed by an antimatter cannon array large enough to provide a 87% decrease in cooldown rate between salvage beam fires, allowing for near...
    11. Jumper11550

      Option for starmade window to default to additional (if any) monitors.

      I've got a second, larger, monitor that I plug into my laptop. For various reasons I much prefer to keep the laptop display as the main display and the external monitor as secondary. I also play starmade windowed(fullscreen if I can help it). However, everytime I click the fullscreen button on...
    12. Jumper11550

      Dealing with the 100% loading crash

      So I went to Intels website and looked up the generic drivers under my OS, turns out their update utility just sucks. Have updated drivers now and the game loaded into the spawn/quit screen. Haven't pushed it beyond that though Thanks again! Edit: I suppose that means this thread can be...
    13. Jumper11550

      Dealing with the 100% loading crash

      Using intel's tool that checks for driver versions there are no updates for my drivers. sadly. I'm not sure how else to check for newer drivers, but even with another way I'm not sure newer ones exist.
    14. Jumper11550

      Dealing with the 100% loading crash

      I'm having this bug show up and from everything I've seen I'm afraid it's really just coming down to the fact that I'm on the intel chipset, however in hopes it's something else here's my info using the template from this thread. Affected: Yes Graphics card: Intel(R) HD Graphics Family...