Search results

    1. Daniel L.

      Disintegrators (un-nerfing)

      Think about it. You only saying this because you've built big ships and happily gone around winning all the time! it doesn't work that way, Why have those middle eastern insurgents managed to be a formidable enemy to the USA? why have aircraft been notoriously capable of sinking ships? why can a...
    2. Daniel L.

      Disintegrators (un-nerfing)

      The game cant go on with the unfair pvp, a guy with a big ship can easily murder a little ship, is that fair? A well designed and flown little ship should have as fair a chance of winning as the large one
    3. Daniel L.

      Persistence when seated

      When a player sits on a block no matter where that block goes the player will stay on it unless it gets destroyed, Why not add this feature to when a player logs off as well, The game will save in its save-file a persistence record that states the players status as sitting on that block, This...
    4. Daniel L.

      Read by Schine Long range drones

      Yeah, especially if they add a home system that would allow you to set an area of space or a docking spot as the home for a drone and whenever there are no more enemys to shoot the drone will return home and redock.
    5. Daniel L.

      Read by Schine Long range drones

      I think that if a drone vessel has a jump drive and a scanner it should be able to detect an enemy at long range and jump to it just like the way trade guild ships spawn whenever you attack a shop, You own drones should be able to see the enemy at a distance and intercept. Maybe there could...
    6. Daniel L.

      Disintegrators (un-nerfing)

      No need to worry about griefers anything can be destroyed due to negligence of attention to defenses, Is destroying a ship without shields griefing? if you want to stop a torpedo without being there to do so yourself or using turrets, Just use area triggers to activate a damage pulse that will...
    7. Daniel L.

      Rejected Bubble Shields

      thats good news, Though i do have some ships i might want your opinion on, I can send them if you'd like
    8. Daniel L.

      Rejected Bubble Shields

      Goood to see you sir, im a subscriber on youtube. though i must say that a bubble shield would be more exciting as it creates a challenge to keep small enough ships to enter at a distance. BTW i heard that your faction is having trouble with the cobalt royalty, Hope you can survive :)
    9. Daniel L.

      Rejected Bubble Shields

      Shields right now hug closely to the ship why not have them be in a bubble shape around the ship at a distance set by a multiplier of a ships size (Example: .1x bigger bubble for a ship) this provides an open space on large vessels for smaller ships to enter, In this in-between area shields...
    10. Daniel L.

      Disintegrators (un-nerfing)

      Disintegrators have no use otherwise and it makes sense that they should go through shields, if you want defenses then just jump away or use turrets or a logic based pulse system that destroys anything that gets close to a ships hull, Besides it makes a great weapon for underdog factions by...