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    1. Scypio

      Incentives to Expansion (Anti-Turtling)

      Maybe thinking like a rts, the more your empire spread, the more you can get ressources or things like that. I'm thinking at something, using crew and npc populations. For example, you need population to maintain things, get crew and so on. If we take real ships for example you need large...
    2. Scypio

      Aux Power & Gigantism

      At least on the first choice you got more fps and less crash. :p
    3. Scypio

      What choice do I got?

      That's a choice too to come closer. :p
    4. Scypio

      What choice do I got?

      Where are the weak spots ? Where should i go to hit them first ? How to protect mine from his weapons ? What are his strong points ? How do i counter them ?
    5. Scypio

      Aux Power & Gigantism

      Even without the power cap huge titans would stay rare as they need a lot of work to put on. I do not even count on the mining time as it will be something done by unloaded fleets in the future. Also, do not forget that the ship will be overheating at 50% of it's mass destoyed while a fleet will...
    6. Scypio

      PvP Anti-Player Research

      Yes, it depends. On missile they're good as they increase the blast radius and will make much more damage to your ship if the weapon is strong enough. If the shield is down, ofc. On cannons they're good to take out a lot of blocs in one shot and try to snipe auxiliary power on medium vessels...
    7. Scypio

      Weapons dps depending range

      But they aren't. They don't have the same mechanics, beams are easier to aim and hit (for players at least), cannon got punch passive due to their mechanics and missiles got the highest range and blast radius in the game but you can destroy them before the hit. Not to mention weapons already...
    8. Scypio

      Can logic blocks relink modules?

      Nope. Can only be done by doing it yourself in the weapons menu.
    9. Scypio

      Weapons dps depending range

      Adding a block isn't what's needed. Short range killing machine won't be used if your opponent can shoot you hard two or three times while you're running at him, that's just going halfway. Decreasing damage with range is a good way to balance weapons between them but mostly slaves inside...
    10. Scypio

      Weapons dps depending range

      Okay, i got this one on my mind since a couple of time. I cannot like the fact that weapons got the same dps regardless of their range. This mechanic mean that you just got to take the highest range and then kite your opponent. This strategy could be a way to play, not the best, we got no...
    11. Scypio

      Carrier Launch System Help

      And if one of the drones is missing ? (for example)
    12. Scypio

      Wolverine527s shipyard

      I was thinking about another archangel battleship. My bad !
    13. Scypio

      Wolverine527s shipyard

      Did you cleaned up the inside ? When i started to do it this was so messy and dirty that i still cry tears of salt just thinking about it.
    14. Scypio

      My Titan's Main Weapons, thought/suggestions?

      If you change overdrive for piercing, then try to add more weapons blocs.
    15. Scypio

      Introducing The United Star Axis

      Get some bright red eyes and you're ready to go dominating the world.:D
    16. Scypio

      Inter-faction cooperation

      If you use the password function it's all good.
    17. Scypio

      Dev Blog : October 21st 2016

      You forgot the part when you become the tyrant of the planet and mass murder them if they do not agree with you. :D Wait, i just realized that if factions can do things without the need to be loaded this mean that non-loaded fleets will become a thing. Am i right ?
    18. Scypio

      Dev Blog : October 21st 2016

      Is that bad that we got some resets over time ? I mean we can save everythings easily, it's not like it's lost.
    19. Scypio

      What are your ideas for "the ultimate fighter"

      Or you just build on solo and upload your blueprints.
    20. Scypio

      General Info Questions, as well as PvP based questions

      When you shoot at something it's first their shield and then the mothership's shield.