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    1. Lone_Puppy

      The P6 Clock (the shoot-out rail "Alter"native)

      Thinking back on it, I think it is the face. I will check tonight. If this is by design, then it's not practical. I don't want the ship to be flying off on an angle. It's just stupid.
    2. Lone_Puppy

      Open up the world database - Unleash the modders

      Wow, you could build an awesome debug tool with this approach. Not to mention a server admins paradise. :-)
    3. Lone_Puppy

      Sense Plex Door State

      It would be handy to be able to use the Sensor logic block to sense the current state of a plex door. If this is already a thing, then please ignore. Ah, found what I was looking for here StarMade News - StarMade v0.199.234 - More Logic, New Effects, and Radial Menu Sorry to be a bother with...
    4. Lone_Puppy

      The P6 Clock (the shoot-out rail "Alter"native)

      I think it's because the shoot out rail is buggy. While using for drone deployment I noticed the drones didn't slide of nicely like they're supposed to. So I tested with a single rail and some ships and when the ship slides to the last rail it kind of shoots off on an angle. Something...
    5. Lone_Puppy

      Turret Axis Suggestions - Pickup Point and Eject Logic Control

      Combining these two functions, one could easily use turrets for mining. allow to swap the turret from the axis to a rail basic by alternately toggling the pickup points for each and ejecting them with logic. rail basic connects to storage and handles transfer Turret replacement can be...
    6. Lone_Puppy

      Schine's To Do List:

      I'm not sure the bonus would be the cause of 1 man turtle factions. I think it's more a paranoia issue. Although, it does seem a bit odd that by the taking of s system asteroids magically have more resources. Starting out I turtled in my own faction, because I had no clue. Now I'm more than...
    7. Lone_Puppy

      Offline defense system

      Would be nice if fleet commands were persistent and chained. Then you could leave your fleet defending itself properly based on what orders you give it. But only if a player loads the sector. Don't want to tie up the server with needless processing.
    8. Lone_Puppy

      Heat box/Interferance box solution, now with images!!!

      You know, if they added the ability to create spheres the sphere algorithm could be used/applied to generate the heat box as a logically spherical heat boundary so it's not a literal box. If the area inside the heat boundary was replaced/filled with lethal ethereal blocks with similar...
    9. Lone_Puppy

      Astrotech Beams - Repairing the Entire Ship

      I thought the block HP resets with a reboot.
    10. Lone_Puppy

      StarMade v0.199.535 - Spring Cleaning

      I wonder if logic is the source of my rail issues. This morning I ran test with the Draw all connections option, I can see actual rail connections break even when I reconnect them. It appears random, but consistently on the same rails or sets of rails with a speed controller computer. Really...
    11. Lone_Puppy

      Schine's To Do List:

      In my personal experience, unless I've been invited I've noticed Public Factions are good for grouping players who are new to a server and have no clue what faction to join. Otherwise I just start my own until I get to know the server and it's rules better. A built in public faction could save...
    12. Lone_Puppy

      StarMade v0.199.535 - Spring Cleaning

      Hey, that's something I haven't tried yet. Thanks Andy. By the way, I managed to reproduce it, so it seems persistent not only in the entity but the blueprint as well. Something else I noticed is, visually it looks like I can remove the slave connection to only one of two rotators connected to...
    13. Lone_Puppy

      StarMade v0.199.535 - Spring Cleaning

      Yay, I managed to free up the rails! I disconnectied the rail speed control computer from one of a couple rotators and my station came back to life again. :-) It's amazing something so small like a connection can cause such drama for all the rails on the entity and the first level of docked...
    14. Lone_Puppy

      StarMade v0.199.535 - Spring Cleaning

      Nice work guys! Sadly the rail fix hasn't fixed my broken rails. :-(
    15. Lone_Puppy

      Power Overhall Using Matter Energy Conversion

      Fuel'ish System Using Existing blocks I have an alternative to intruducing fuel and another alternative to the power system overhaul. The docked reactor/auxilliary debate and the recent overhaul heat box suggestion has helped me realise one thing that's been missing with power systems. And that...
    16. Lone_Puppy

      station rails locked up

      Searching Starmadedock for an answer to my problem, what people describe here fit my issue. I have station with a lot of rails for different purposes and tons of rail enhancers. I also have a large docked entity with rail entities. For some weird reason the station and large docked entity rails...
    17. Lone_Puppy

      The turret thread

      That was me swapping a rotator. It's not ideal. If you exit game with rotator connected it requires manual reconnection when you go back on. Only tested in single player at the mo. Key i found was to have a rail basic connected to cargo then when you swtch it to rotator the game maintains the...
    18. Lone_Puppy

      The turret thread

      I agree with Dr. Whammy, the gears look awesome! Turret mining is possible if you have a player crew
    19. Lone_Puppy

      Transporter Chains.

      Wheb they first came out i setup transport relays from our planet to the nearest shop 5 sectors away. Was way more convenient than flying there. Would have been great if i could chain link them like McKays gates.
    20. Lone_Puppy

      (QoL) Simplify ore/crystal names

      It does make it easier to visualize and remember. Might have a wee bit of impact on things like the Devs changing things in game like recipe charts, tutorials, Wiki updates, videos on YouTube etc. I guess the removed names could then be reused for new resources.