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    1. Sgtwisky

      rail docker rotating with actavation block

      Just noticed on one ship I built, I accidentally linked a rail docker and an activation block. Now when the activation block is active, the docker faces the proper direction, when it however is NOT on the docker rotates 90 degrees so that its face is toward the front as opposed to down. I'm...
    2. Sgtwisky

      Simple Turret Question

      Was just wondering if I attach the bobby AI the the turret barrel OR to the base of the turret instead? This is of course for a turret that can rotate up/down as well as side to side. Thanks in advance -Sgtwisky
    3. Sgtwisky

      Medibays the Starmade Way.

      My suggestion is for medical areas or medibays. I know we are getting some way to heal players but this is my take on how it could be implemented. To build a medibay, you would have to use medibay system blocks. You would place them into the shape of a three dimensional cube (or rectangle)...
    4. Sgtwisky

      AI Targeting Priorities

      EDIT: There is a better thread on this subject that Keptick informed me of. Please refer to it here: http://starmadedock.net/threads/my-two-cents-on-turret-ai.5599/ After using turrets since my second or third ship that I ever built, I have come to understand one thing very well. They suck...
    5. Sgtwisky

      Planned Share Logic Between Docked Entities

      So imagine if you will the following scenario: You are flying your flashy battleship. Your battleship uses a special multipurpose docking area. Sometimes you have your fighter squad docked to a special transport rack that is docked to the ship. sometimes you have a sweet laser light show...
    6. Sgtwisky

      Crafting Reclaimer

      With the new update making it so that we need to have the right blocks in order to build a blueprint of a ship. I was thinking. Wouldn't it be nice if all those blocks we harvest off of ships/stations in pvp or loot from pirate stations could be broken down into the base materials of the game...
    7. Sgtwisky

      Resetting Logic?

      OK I have played with the logic blocks a bit (just getting back into starmade after a bit of a break). For the life of me I can't figure out how to have a button send its signal then turn orange again (so that I can press it again). I don't want a "Clock" that keeps changing the buttons state...
    8. Sgtwisky

      Teloporters - Beam Me Up Scotty

      SO I was thinking about "beaming" onto ships, stations and planets. I think I may have come up with a system that would allow players to teleport between locations. We would need 2 blocks. the Teleport Block and the Teleport Computer. How it would work: The player would build an area to...
    9. Sgtwisky

      Crafting Idea and More Advanced Shops

      Advanced shops: Allow us to do the following: -Set which items are allowed to be traded, bought, sold or both bought and sold. -allow us to set our own selling/buying amounts for the items we are trading. -allow us to give diffrent prices for faction, allies, nutral and enamys. -let us set...
    10. Sgtwisky

      Long Range Sensors and Navigation (Old Forum Repost)

      I'm Reposting this because I think the discussion and Ideas thrown around by myself and other community members was very good on this subject. The OP is just a copy paste from the old forum. I have not changed any responses. Warning.... wall of text to read entire OP. Sgtwisky Offline Last...
    11. Sgtwisky

      Structure and Weapon Groups

      The Problems: I've built a ship that has lots of things docked to it and lots of weapons strapped to the innards. One thing I noticed is that if I want to "launch" some Bobby Controlled fighters I have to 1. Remember the number it was given in the structure tab. 2. I can only launch them...
    12. Sgtwisky

      Long Range Sensors and Navagation

      While playing starmade and exploring space I have (like most of you) used waypoints and the Nav Tab to search for stations, avoid rival faction ships (or hunt them), and plot a direct course home. During all that traveling I couldn't help but feel that the system could be better than it is now...