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    1. takethispie

      FTL is here! It's a StarGate!

      easy to do , but i'm not really good with circle shapes x)
    2. takethispie

      Planetoid class spaceship: the Maelstrom (progress thread)

      Keptick made only two little mistakes, bad spelling check would find only one :D awesome ! I think it's because written french is harder (really, it's a pain in the ass xD ) velocity being kept is great but orientation being kept isn't a good thing because you're not supposed to be sideways...
    3. takethispie

      FTL is here! It's a StarGate!

      the water was just for the picture otherwise it's blocking ^^
    4. takethispie

      Planetoid class spaceship: the Maelstrom (progress thread)

      tu parle français ? :o ouais c'est tranquille coté énergie xD , je peut utiliser toutes mes tourelles + canon et missiles lateraux + tir principal sans être en manque d'énergie ^^ p.s: I just had to read the first 5 words to understand that you weren't using google trad , your french is...
    5. takethispie

      FTL is here! It's a StarGate!

      sorry but that sounds more like a space gang bang xD anyway we will have jumpdrive ^^
    6. takethispie

      FTL is here! It's a StarGate!

      I don't now if it will be in the hotbar ^^ IMO we don't need gate classification ,or just the same class as the biggest ship wich can go through it (titan class warp gate , etc) but even me, I won't use any classification ^^
    7. takethispie

      FTL is here! It's a StarGate!

      jumpdrives computer and jump drives modules are already in the devbuild but arent' working atm I guess it will work like any weapon/module (a computer connected to a bunch of modules)
    8. takethispie

      FTL is here! It's a StarGate!

      you need two gate (aka station with a warp computer & warp modules) , you have a new handled tool named the marker beam wich basically store datas of a gate on right click and load datas on left click, you choose the destination of a gate by loading another gate's data into it. you need to do...
    9. takethispie

      FTL is here! It's a StarGate!

      I made a video with the Maelstrom going to warp, I had to build two really really huge warp gates xD warp gates are just AWESOME :3
    10. takethispie

      Planetoid class spaceship: the Maelstrom (progress thread)

      I made my maelstrom warp from sector 2,2,2 to 16,16,16 using huge warp gate !! that was FREAKING AWESOME !! I even recorded it, the video will be uploaded in around 2 hours :D I'm sry the video is in french but if you want to see the Maelstrom warping go at 6:20 (and there are also warps with a...
    11. takethispie

      Thrust Mechanics Explained

      capital ship are already hard to move around , as a titan/planetoid builder I know what im talking about x) for example one of my ship takes about 2 minutes to do a 180° , and I think max speed is not the problem but acceleration , it would be better that, at a certain mass, even if you add...
    12. takethispie

      Planetoid class spaceship: the Maelstrom (progress thread)

      what ? explain yourself
    13. takethispie

      StarMade 0.163 Bugfixes, Shield beams, Tutorials

      Schema best dev in the universe ( and all the others void system :p ) <3
    14. takethispie

      Planetoid class spaceship: the Maelstrom (progress thread)

      hey man, I build CPUs don't you think a can handle a simple automated door ? x) I'm just working on more important things :) p.s: by the way you don't just need area, door, area but also a rising edge detector to reset activator
    15. takethispie

      Thrust Mechanics Explained

      OH GOD YES the new thrust mechanics are PERFECT but I don't really understand the part with the hyperdrives :/ it means that if you have hyperdrives on your ship it can't move except in hyperspace ? :| I'm so happy to see what you are planning :D
    16. takethispie

      Planetoid class spaceship: the Maelstrom (progress thread)

      @jstenholt thanks , but the doors have 4 stages AND you can stop the door to a stage (so you can have half closed door as example) @Izikiel thanks , I usually listen to audiomachine and two step from hell when I'm building :p I started to build the 8 heavy turrets (but I end up with a turret...
    17. takethispie

      Planetoid class spaceship: the Maelstrom (progress thread)

      update ! all hangar bay are almost finished with animated door ! corvette hangar (it's always by number of 2 as I used symmetry) : heavy fighter hangar: heavy corvette / multipurpose hangar fighter hangar: and the door animation : only one hangar door is a double door with the...
    18. takethispie

      Starmade Trailer Ship Submissions

      @der_scheme yeah you right , I edited my post :)
    19. takethispie

      Starmade Trailer Ship Submissions

      same as keptick with my Maelstrom except it's only the turrets wich aren't done yet (well , there is a lot of unfinished things but it's not important for the trailer) please @Bench can you tell me how carriers are going to be used in the trailer ? the Maelstrom have all his systems up to...