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    1. Criss

      Kupu's thread

      This is the perfect time to let everyone know that we are rebranding. From now on we are all going to be playing Hello Kitty Asteroid Adventure and I expect many a beautiful spaceship to be flown from here on out.
    2. Criss

      Criss' Thread

      Real quick. Just thought I would share this all with you. Life is not all high and mighty whilst working at Schine building things. Sometimes you have to reverse engineer Bench 's elevator logic without him being present to explain it to you. Then you need to expand on it by converting it from...
    3. Criss

      Criss' Thread

      It's actually symmetrical unless you are talking about the interior. Maybe next time wait till you see both sides of the ship?
    4. Criss

      Criss' Thread

      Well that is something that is being worked on. Although NPC's need to be in first and a working economy before we can reward the player more than they can already reward themselves.
    5. Criss

      Criss' Thread

      Funnily enough, it has more shields than the small freighter posted earlier. Keep in mind that stats are subject to change. They have hardly been flown yet. Keep that in mind everyone. I really don't want to repeat myself if people dislike the numbers of these ships when they are determined...
    6. Criss

      Criss' Thread

      Hello! Despite me trying to do these on Sundays it seems that it is becoming a Monday posting instead. Maybe that's okay however since Mondays are the worst. Anyway I have a small ship today. This here is the Trading Guild Shuttle! It is one of the smallest ships you will be seeing the TG use...
    7. Criss

      New Contest? Cargo Haulers

      We will be having more contests. I was hoping to start one soonish. Idk if that would be wise now since it is so close to the holidays. As ithirihad pointed out above, we will not be having contests featuring the primary factions in the game. At least not for a while. The first contest, while...
    8. Criss

      StarMade v0.19519 Cargo & more

      I find it hard to see how it is more complex. The storage modules are exactly the same as before. The difference is the capacity so you may need to use more of them to store everything. If you want to just use the storage controller block you can do so and it functions almost exactly the same...
    9. Criss

      Criss' Thread

      Hello! I almost forgot to post this week. I am a day late. Buckle up because this is a big post! As you all know we have a new spawn station being built for the new players to arrive in. Of course anyone that creates a new world will see one. This structure was initially built with one purpose...
    10. Criss

      StarMade v0.19519 Cargo & more

      Changing thrust mechanics I believe. Not sure on specifics since that's all math sorta but I hear we will be getting more control over how our ships move. Also turn rates that make more sense. We don't want to keep everyone waiting for these changes since cargo came out and that can affect...
    11. Criss

      Criss' Thread

      To an extent. Now idk how or if it will be calculated but there will be some simulation in the universe once factions are strewn about. The weaker a faction the less of them you will see. If they are left alone for a while perhaps they have built some new ships. It will probably be very...
    12. Criss

      Criss' Thread

      You will see as these reveals are posted here. I cant talk about something that hasn't been built yet. As for the TG you can see they are quite boxy and grey. They will remain that way. I am looking at Dalmont and Skylord for inspiration on these builds. They have a similar aesthetic although a...
    13. Criss

      StarMade v0.19519 Cargo & more

      At this point I will gladly respond to your concerns via PM or in it's own suggestion thread. A bit of your information concerns changes that we already have planned or maybe I can better explain some things. Apparently this post wrecked me pretty hard so I think it'd be best to continue the...
    14. Criss

      StarMade v0.19519 Cargo & more

      Except there are hundreds of different types of blocks. There are a dozen or so colors that come in various shapes and strengths. This game is just as much about quantity as it is about variety. Utilizing stack limits along with cargo slot limits simply means you are adding an extra step to the...
    15. Criss

      Planned Backpacks

      Totally planned! Aside from expected gear such as health packs or better looking tools / guns backpacks with benefits was something that is already being discussed. Increasing inventory size with a special pack or module is something we already want to see, among other things!
    16. Criss

      Storage cannot be connected to a Rail Turret Axis. (Intentional?)

      Hmm this is a good point. Salvage turrets don't have AI yet but they should still be capable of transferring through their dock.
    17. Criss

      StarMade v0.19519 Cargo & more

      Well to be honest the devs don't get a chance to play the game that much. They are making it. It is a full time job after all. We have testers that just test things. They cannot afford to spend a month testing how something "feels" when we need the feature to work by the release day. This is why...
    18. Criss

      StarMade v0.19519 Cargo & more

      Just a quick tip. If you need to move cargo from one to another and you are overencumbered try setting up the cargo to perform pull ticks themselves. If you have one with empty space then perhaps that will help.
    19. Criss

      StarMade v0.19519 Cargo & more

      It might be due to any cargo on your ship. It will add mass and therefore requires more power to move your ship. Not 100 % if that is how mass plays into thrust/power but I am fairly positive. How is it justifiable to give a stack size of let's say 1000 for a single item, as opposed to 1000...
    20. Criss

      The single greatest advancement in gaming theory EVER!

      If only we had a breakroom :P