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    1. Criss

      No. This usually happens to me with other models for some unknown reason.

      No. This usually happens to me with other models for some unknown reason.
    2. Criss

      Read by Schine Suggestion: Practical Alternative To Player-Races

      The safest and easiest alternative is that the customization options are already a part of the game, and the player can choose. Not exactly optimal.
    3. Criss

      Read by Schine Suggestion: Practical Alternative To Player-Races

      I hope you see the potential problems of letting players upload a number of skins directly to a players server. With regards to TartarusMkII, we are talking about the possibilities. It is a good idea. It would be a matter of implementation and security mainly.
    4. Criss

      StarMade Development Direction

      Those are planned. Already looked at that google doc :). Idk when they will come into play but there is a desire to change thrust mechanics. Additionally, it should be noted, that this is still not our full feature list. There was plenty left out of that. This is just a summary of the next big...
    5. Criss

      New Eden Fleetworks | EVE Online Ships in StarMade

      So I have been a bit busy posting some fun videos where I showcase the various races of EVE. Can't wait to show off the ones my viewers haven't seen yet, links below. It may be a while before I am ready to put out lot's of ships. I need to do some work and help out someone with a project thing...
    6. Criss

      Read by Schine "R" menu for scanner and jump drive computers.

      Sounds entirely reasonable for astronauts to experience this. More changes to the GUI will happen for sure although I am not entirely aware of what they are.
    7. Criss

      Question about development (Oct 2015)

      I'd like to know if there was a particular aspect of the game that TartarusMkII was looking forward to. It has been well known that flora and fauna would eventually make it into the game, and flesh out some of the astronaut side of things. Additionally lot's of improvements to factions and the...
    8. Criss

      Dev Blog : October 20th 2015

      I would not expect them to somehow be tucked away and untouchable in the games files. Those stations are generated which is why you cannot remove them. There is no physical file.
    9. Criss

      Dev Blog : October 20th 2015

      That explains why I didn't recognize it. Those will be entirely replaced with a legitimately built station along with all the stick shops.
    10. Criss

      Dev Blog : October 20th 2015

      I am not even sure which one that is.
    11. Criss

      Dev Blog : October 20th 2015

      Been in development for ages. Everyone agrees it should happen. But it ties into other RP related things which we are only just now getting to. No need to hype people for a feature that may not come as soon as we want it to.
    12. Criss

      Can the devs give us an official ruling on PS transfer

      I've not seen logic fired weapons since the Blood and Steel tournament, in which Sven_The_Slayer took on his opponent with auto firing missiles. He lost.
    13. Criss

      Read by Schine improving Stations, planets

      With the focus on RP over the course of the next major updates these are exactly the types of things we are discussing. Without spoiling any potential features or solutions I will give a rundown of what we want. Stations should be strong and they should be defendable, even if you are not...
    14. Criss

      GloryFang Fleetworks

      That bottom picture. Very cool! Vertical ships are hard to come by, let alone ones with such a distinct style.
    15. Criss

      Forum Suggestions: On Council Conduct

      Just to clear some things up, Megacrafters post above is correct. Councilors were only supposed to be here for 3 months. The first three months flew by and we saw little happen. Not because of a lack of trying, it was organized poorly. We expect councilors may be around for up to 6 months in...
    16. Criss

      Forum Suggestions: On Council Conduct

      If Ben is willing to let go of the issue he can. If he thinks it is serious to warrant a PM with me then he can do so. Otherwise it is no concern to anyone other than Toaster, Ben, Sven, and I.
    17. Criss

      Forum Suggestions: On Council Conduct

      And a new thread would pop up every week for the sake of upsetting people and disrupting the system. There is a system in place. I will quote what has been stated elsewhere. Sven (Gothic Farms) Was simply trying to alert ToasterBorst and Ben to the fact that a number of community members have...
    18. Criss

      Read by Council Grid based logic computer system

      You say that, yet people learned how to do the same thing with redstone. Redstone required ludicrous setups just to get the logic blocks we already have, which is a big upgrade. I would say something like this is entirely possible. At the least it would be moddable. The issue is allowing a...
    19. Criss

      Read by Schine Turrets

      Naturally over time improvements to turret AI will come around. As for shields and whatnot, it was decided that turrets would be a weak point on a ship. When it comes to their capabilities as an anti missile system for example there needs to be a tradeoff. A turret that shared the massive shield...
    20. Criss

      Read by Schine Salvage beams harvest loot clouds?

      I don't see why this isn't a possibility.