Search results

    1. Bench

      Implemented Force field blocks

      At the time when I was working on them there was some issues between it being non-physical and it emitting light. I think since then it has been resolved. But yes force fields are planned for some time.
    2. Bench

      Implemented Force field blocks

      Holograms I've always conceptualized as being similar, but instead it's always something you can walk through rather than solid when it is lit up.
    3. Bench

      Recognized PC

      We've heard of it, but at the moment no definitive plans have been made, but we're acknowledging we've thought about this.
    4. Bench

      Smugglers Cove - Station

    5. Bench

      Question for the schema team.....

      You can change the speed with the command //orbital_cam_speed value
    6. Bench

      Suggestion Forum Prefixes

      They will apply to ones we have read and wish to update the prefix regarding. For the old ones if they're still relevant and one of us reads it we may go ahead and update it as well.
    7. Bench

      Suggestion Forum Prefixes

      You need only look at the stats to see that a lot of our forum activity happens in the Suggestions section. It's great everyone has ideas for the game that we all love. Recently Crimson-Artist suggested a manner for us developers to better communicate and acknowledge suggestions that we were...
    8. Bench

      Question for the schema team.....

      it will take a while due to the new core systems that need to be added into the game. Things we've previously not had to consider we now need to and in ways that don't effect performance drastically, so it won't be a quick implementation. as none of the core functionality has been tried in...
    9. Bench

      Question for the schema team.....

      It won't be weeks, it's a big feature to add and we have a lot of completely new stuff to add in to make it happen.
    10. Bench

      Recognized Feature Status Stamps [Forum Aid]

      Nice idea, maybe some amendments before implementation though.... The developers are confirmed to be actively working on this feature / fix The Developers are, or already have, plans to implement a feature/fix similar to this The developers have paused development on this feature while...
    11. Bench

      In Developement Cockpits: Simple solution (remote core access)

      It will happen, just don't know when.
    12. Bench

      What are your plans for the rails?

      at this point there is nothing planned that would prevent it from being deployable on ships
    13. Bench

      For the love of sweet baby Jesus!! (and other Inventory Filtering desires)

      the storage pull filter does need some more easier ways of setting up categories more easily, but it is possible.
    14. Bench

      Aesthetic Docking System and Docking Gears

      a lot of this is planned to be achievable with the rail system
    15. Bench

      What blocks can interact with logic?

      I think we're more going to push using logic to activate those systems, then those systems activating logic.
    16. Bench

      Smugglers Cove - Station

      Let's return to Smuggler's Cove!
    17. Bench

      Improved elevators

      nice revive gfire5103 but yeah, we've considered elevators and the like. the future rail system will allow for the building of more conventional elevators as Valiant70 puts it. the rail system implementation isn't currently planning on changing or using the plexlifter block in any way though.
    18. Bench

      What blocks can interact with logic?

      if you're using logic to activate those systems you generally don't need a separate output, you just daisy off what activated it in the first place. Logic will also connect to the rail system once implemented.
    19. Bench

      Starmade Logic Tutorials

      i'll probably create a tutorial on creating shift registers then
    20. Bench

      Starmade Masterclass - Learn the theory behind logic etc.

      New Episode Out!