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    1. Bench

      STARMADE V0.19590 - FLEETS AND CARRIERS

      Believe so.
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      STARMADE V0.19590 - FLEETS AND CARRIERS

      Bit confused about what you're asking. Can't say whether or not we'll continue adding in all the features for fleets over the next release cycle or not, it matters how complex we want to get before moving into getting more NPC / AI faction stuff sorted on our road towards objectives etc. this...
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      When are sounds coming out?

      Soon™ Sound engine will be re-worked to support where we want to take audio. Still a little while off but we're working towards it.
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      Read by Schine Slab-based animated doors

      Hmmm. There's actually a fair bit of work involved in making something like this happen. Although in the examples you've given it looks good, I'm not yet sold on the idea.
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      Dev Blog : February 17th 2016

      The other thing you need to consider though is that whatever numerical processing happens for those fleet battles unloaded can quickly turn on its head if you as a player instead fly into the sector. Suddenly a doom cube with no power just purely weapons to buff stats is impractical. We're...
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      Dev Blog : February 17th 2016

      Greetings once again Citizens! Here's an update for you that will hopefully answer some questions. We have worked hard the past two weeks to bring fleets into StarMade. Unfortunately, all the fleet work we have started to implement is not ready for release yet. The backend is fully implemented...
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      Rejected NPC Block, the creative mode only block

      NPC generation in that instance would be handled by quarters rather than a block, yes
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      Planned System Effects / Spacial Anomolies

      Definitely something we want to do
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      Rejected NPC Block, the creative mode only block

      Thanks for the suggestion. Unfortunately this suggestion would clash with other pre-planned mechanics for NPC generation and management. Admins would be able to create an NPC via command, but as a block it clashes with other plans.
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      Planned Planet Wishlist

      More planet types / randomly generated types As a dev team we've discussed how to make planets more dynamic. Improved terrain generation (such as a biome system) We're keen to do biomes but also depends on the size of planets to how many we can have or how elaborate we can go. Bigger planets...
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      Dev Blog : February 13th 2016

      I was probably tired from just waking up.
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      Dev Blog : February 13th 2016

      We're back with another Dev Blog. It's been a little while since we had one but it's now the right time to have one. Firstly the big question, no there's no new build release for this weekend. Why? We're entering into more complex features being added, brand new ones that require a lot more...
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      Planned Sun Damage Sectors displayable?

      This'd probably be implemented in a number of ways, where scanning in a system would then highlight for you the safe zones, maybe in the map maybe in the HUD, maybe for everyone maybe just for you. We'll need to see what the tech provides. But there'll be some active way you identify the...
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      when will the NPC update be...

      Aww thanks :) we try to answer where we can.
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      when will the NPC update be...

      Stuff for Fleets depending on how smooth their implementation has gone within the past fortnight.
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      when will the NPC update be...

      Not for a few months yet. It'll have pieces added over that time but because of the complexity of the system it's not a simple "implement it all in two weeks" situation unfortunately.
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      PvP rant

      Thanks for discussion on PVP and keptick spamming me to get out of bed and read it, lol. At the moment in its current state, StarMade isn't all that conducive to PVP interactions. You can't guarantee you'll encounter someone and if you do it's usually whoever has the bigger ship will survive...
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      Whats WRONG with the Community???

      The difficulty with moderation is that unlike Minecraft, StarMade encourages a lot more PVP with teaming up one against the other through factions, and that approach can flood over into the forums
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      Whats WRONG with the Community???

      I think the community can often have a knee-jerk reaction to posts like this sometimes. I think it's a bit about perspective too. Some people like yourself think the community is bad, others I've spoken to really like the community. Different people in different perspectives. There's always some...
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      Implemented Maximum Mass limit.

      we won't be restricting size or mass by default, the option exists for server owners to put those restrictions in if they wish but it won't be something we'll be forcing on every server. Have marked this as Implemented as the desired ability to mass restrict exists already at a server level.