That is not what I am talking about. obviously we don not play on super computers and things take time to load, and there is also ping, but the speed of light is still 186200 mps, and nothing is gonna change that. What they need to do is just rename the chamber. How hard could that possibly be?
You are correct. I have 2 fixes:
1) In the Universe Update, make the universe full sized, and that will then make jumping from 1 star to another FTL travel, or
2) they could, you know, just rename it Reactor Jump Chamber.
Before Power 2.0 dropped, Reactor FTL Chambers were simply known as jump drives. However, The name Reactor FTL (faster than light) Chamber is actually incorrect using default settings. Assuming that it takes 1 second to jump between 2 arbitrary points, the distance not exceeding 8 sectors (16...
no this idea is really not good. this is not how Starmade was designed, and i think a bunch of players (including me) would quit if a single shot could destroy your 15 million credit ship. Battles should be titan v titan. those are fun.
A way to do realistic flak is to have tonnes of docked entities that you undock when there swarm missiles are shot. Of course it only works with swarm missiles, but if you released enough, they might even kill missile+beam, or missile+pulse. Just an idea I've been thinking of putting on my...
Your shields may have had negative integrity which is why your ship got damaged. But I have also had it happn that weapons just bypass shields all together. I do wonder why it hasn't been fixed.
This suggsetion would not work at all. It would essentially make lone wolf factions impossible. Fleets are a way to have ships without pilots. If it cost FP, people would just stop making fleets, or find a workaround.
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