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    1. Jerry_Brinefield

      NASA/Orion mission/The martian Inspired Mars Base

      Heres a download of a 150x150 cutout of it
    2. Jerry_Brinefield

      NASA/Orion mission/The martian Inspired Mars Base

      I'll post a download of the 100x100 area for you. The "Mars" planet looks nothing like mars so I used one of the asteroid blocks as the surface.
    3. Jerry_Brinefield

      About the new textures (11/2/15)

      I use standard hull for carpet and fabric as well. Please don't change it too drastically! It has it's uses!
    4. Jerry_Brinefield

      NASA/Orion mission/The martian Inspired Mars Base

      That means a lot coming from you! I enjoyed working in a new style. I haven't seen anyone try and do the "Modern Space" style so I thought I'd try.
    5. Jerry_Brinefield

      Play as different races

      Those are actually really good ideas. I like the minor ship boosts, makes sense.
    6. Jerry_Brinefield

      Play as different races

      You have a good point actually, I guess a better thing would be to say "balanced" so maybe if you play as a Klingon you have more strength but less health or something.
    7. Jerry_Brinefield

      NASA/Orion mission/The martian Inspired Mars Base

      Here's a quick little overview of my latest project, MARS BASE. This is based heavily off of concepts for NASA's Orion mission and the recent influx of mars movies. Rover! Bonus Space shuttle
    8. Jerry_Brinefield

      Play as different races

      I think that if the Dev's wanted to, they could make playing as another race (with a new model and animations) a paid feature. You could pay a few dollars to unlock access to the new mesh and animations. I think that as a PURELY COSMETIC feature, having races being a paid feature would be a good...
    9. Jerry_Brinefield

      Recognized My thoughts on Survival Features

      Starmade is currently what I guess you'd call a building game. Currently, the base game is mainly focused on building starships. Yes you can fight with them, but there's not much motivation to do so besides "you can". More features and mechanics have been promised, but I thought I'd give my...
    10. Jerry_Brinefield

      Read by Council Increased Options for Hazard Blocks

      I figured as much. Thought it'd be worth mentioning on the off chance it was.
    11. Jerry_Brinefield

      Read by Council Increased Options for Hazard Blocks

      Right now, there are to my knowledge, two hazard block designs, Danger Yellow and Black and Peppermint Green. I have never felt the need to use the green, as it's kind of a strange sort of color for a hazard block. A color I HAVE really wanted is red and white (Road safety design)...
    12. Jerry_Brinefield

      Rendili Hyperworks- Deep Space Construction Station and Republic Fleet (KoTOR and TOR Ship Thread)

      OOOhh. Yea, I wanted to do that but I can't or else they'll get in the way of the closing mechanism.
    13. Jerry_Brinefield

      Rendili Hyperworks- Deep Space Construction Station and Republic Fleet (KoTOR and TOR Ship Thread)

      I've built a space shuttle with working doors! A pretty significant departure from my normal style, but I thought it'd be fun to try and build some real life/NASA looking stuff.
    14. Jerry_Brinefield

      NASA Space Shuttle Orbiter 2016-02-04

      Features a opening cargo bay Ship is designed to be accurate to actual shuttle, no weapons. Button to open cargo bay is located near the fin in the middle.
    15. Jerry_Brinefield

      Ship Ideas

      Sorry dude! I just have a busy school day
    16. Jerry_Brinefield

      Iapetus Heavy Industries and Shipyards (IHIS)

      Haha I didn't mean that to be bad, but the shape totally reminded me of the Frigates!
    17. Jerry_Brinefield

      Iapetus Heavy Industries and Shipyards (IHIS)

      Reminds me a lot of the Halo frigates with the general shape. I like the color choice, the detailing is really great.
    18. Jerry_Brinefield

      Read by Council The ability to move logic blocks while retaining their connections.

      It'd be convenient if you could manipulate and move logic blocks around without having to reset their connections. So when you finish wiring your rotating landing ramp, you could move all the logic and hide it. Also for when you screw up and put all your logic 3 blocks to the right of where you...
    19. Jerry_Brinefield

      Rendili Hyperworks- Deep Space Construction Station and Republic Fleet (KoTOR and TOR Ship Thread)

      Got the old station up and running. All docking ports are filled as I'm working on refittting the Hammerhead Freighter, Arquitens, Consular, and Pelta class cruisers. I'm also working on updating the station. Theres lots of stuff that needs to be put in.