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    1. Archer6621

      Windoom is looking for passionate players to explore its galaxy!

      That\'s true, we got some custom blocks and a custom fixed recipe system though. We basically tweaked all settings till we got something that would offer a nice and fun Starmade experience, unlike default Single Player currently does. A lot of this tweaking involved feedback from users as...
    2. Archer6621

      Difference between Alph's and Beta's

      Alpha is where features mainly get added to shape the game... Beta is where the game gets tested most and bugs mainly get fixed. Of course, both things can happen simultaneously in either phases, it\'s basically up to what the developer wants. For us folks, it\'s not of much importance wether...
    3. Archer6621

      Mature Builder

      Hello Jimmy :) You could drop by on Windoom Starmade, we got some mature and helpful players around, and a pretty tight community at our forums: www.starmade.windoom.com Windoom is more of a survival server though, there\'s a custom economy with some custom blocks like crystal wedges, and a...
    4. Archer6621

      Pirate spawn rate

      Finally somebody understands, and doesn\'t throw in the \"the game should be hard, get used to it!\" argument. Still, I think the \"wall\" should be made into a curve at some point, because with the recent adjustments to the AI it has become even more frustrating to start out decently.
    5. Archer6621

      Pirates attacking 2,2,2

      The game should not enable pirates by default if they are so extremely broken that a complete newcomer cannot even play the game properly. I want to quote something from my reply on another thread to elaborate: But.. There is simply an issue with the unforgiving AI, which is somehow 100%...
    6. Archer6621

      Build ship. IMMEDIATELY destroyed.

      The issue isn\'t that starting out needs explanation... There\'s a wiki page link at the frontpage explaining you how to start out, better to edit that instead. And I help too... But I feel like it won\'t lead to anything to make a thread, since it won\'t get stickied anyway and simply...
    7. Archer6621

      Build ship. IMMEDIATELY destroyed.

      A game can be hard, if the difficulty curve gradually increases as you progress. Confronting new players with hard enemies from start, that see you from 1.2 sectors away, and follow your tail till you get bored of flying is not hard, it is simply bad game design, which is understandable... The...
    8. Archer6621

      Build ship. IMMEDIATELY destroyed.

      @Zenithas: Your comment does not make any sense, because this guy is simply right. For a complete newcomer to the game, how should he know how to adjust the game so it will become playable? This is something that should be set-up in the first place, so it is StarMade\'s fault. Normally games...
    9. Archer6621

      |?| WINDOOM STARMADE |?| 24/7, no lag, 32-slot, UK |?| The Second Age Of Windoom Is Here

      Please elaborate? Also remember that players can use up to two nicknames per account, so if you have lots of trouble on one \"identity\", you could always use another one to go sorta \"undercover\", to avoid all the issues.
    10. Archer6621

      StarMade Ranking - The New Server List

      Cool, thanks for your reply, I have faith in this list :) For the looks, just simply remove the colored boxes everywhere and restrict to the most important information only (such as version number), and make tags have a single color too, preferably grey or blue. Also, the buttons that show...
    11. Archer6621

      Server Reject: Recent Patch

      You can: -Delete the protected.txt file from the server\'s directory -Try to make sure if the server doesn\'t prohibit non-authenticated accounts, the setting for this is in the server.cfg file in the server folder, and is called something like \"AUTHENTICATION_REQUIRED = true\", you have to...
    12. Archer6621

      Make mass a custom value per block in the BlockConfig.xml

      Right now mass is always 1.0 for each block, but I'd love to see the ability to change this per block in the blockconfig.xml, would open up a lot of possibilities, such as lightweight hull for smaller craft for example.
    13. Archer6621

      StarMade Ranking - The New Server List

      I\'m glad you want to do something about the vote fraud, but the two points that come afterwards are kinda the same thing: People that didn’t play on the server being allowed to vote Voting by people that don\'t play on the StarMade server Or am I mistaking? EDIT: got a few...
    14. Archer6621

      Shipyard Implementation

      I think this would work best if the shipyard block would be some kind of docking block. You could either insert a blueprint item + the necessary blocks (just like with recipes and factory blocks) and build a ship like that, it would cost time, power and materials, or you could dock an existing...
    15. Archer6621

      Big Bug

      Confirmed, this is a nasty side-effect of the new entity naming thing I think. I\'ve even seen cases where the ship would spawn when simply spawning a core and calling it like an existing ship.
    16. Archer6621

      A few more bugs (mostly turrets not being counted along with things)

      1.) Turrets don't count towards the mass of the ship when cloaking/jamming. This means, you can make a ship with a mass of 10, and make a 60k mass ship, attach the 60k mass ship to the smaller one, and put the cloaking device on the small ship, and it will cloak everything for you, with minimal...
    17. Archer6621

      |?| WINDOOM STARMADE |?| 24/7, no lag, 32-slot, UK |?| The Second Age Of Windoom Is Here

      The crashing issues that were plagueing Windoom were resolved, for more details check this thread here: http://star-made.org/content/random-crashes Or simply check the news on the official website...
    18. Archer6621

      Random crashes

      Well.......... Fixed it by deleting all asteroids from the database, but that\'s not really an optimal solution to me, as the moving asteroids will simply return in newly generated sectors even with the setting off, which will most likely result in crashes in the future.
    19. Archer6621

      Random crashes

      Furthermore I discovered that dynamic asteroids cannot be turned off via the settings. So far the only explanation I found for this is the fact that the game sees floating asteroids and static ones as different entity_types. When turning the setting on, it changes them correctly from static to...