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    1. Blaza612

      Planned Faction Points Economy

      RIP Thread
    2. Blaza612

      CIR - Term 2 Councilors Announced

      I imagine that the next round of CIR voting shall be coming at the 28th, since at that time it'll have been 4 months? Or will it last a year again. :p
    3. Blaza612

      Planned Faction Points Economy

      HB Protection and Asset protection are two completely different things. The HB doesn't count as an asset, it's the center of the faction, and as long as the faction owns the system the HB is present in, then the HB is invulnerable. The reason we do it for assets is for the exact reason that you...
    4. Blaza612

      Planned Faction Points Economy

      \o/ Ah, well waddya know? :p I'm aware. I just don't know if you're aware of the changes that occur. :p wat It is? Where? It's just how I do dis stuff. :p Hmmm, I don't know. Would you consider completely irrelevant and annoying posting in a place where it doesn't belong useless? I'm...
    5. Blaza612

      Planned Faction Points Economy

      wat Then what the fuck have I been arguing against the entire time? :p So, if the distribution between systems isn't random, then it's in the local area? Well that's certainly better. You really aren't good at explaining things, are you? :p I'd just like to point out that protection shall be...
    6. Blaza612

      Planned Faction Points Economy

      ... Alrighty then. I think we've had enough off the rails, eh, "discussion", for today. :p
    7. Blaza612

      Planned Faction Points Economy

      :p First of all, again, your obsession with yourself and Ryu. Seriously, just bang already. You'd get much more satisfaction. :p Second of all, I'd rather not piss off the mods, again. So I'll try to keep this from becoming even slightly flamey (Even then I'm overstepping my bounds a bit, pls...
    8. Blaza612

      Planned Faction Points Economy

      Protection is changing, as Bogdan came up with a really good way of doing it. Regardless, I shall still answer to this. This is to prevent factions from using it indefinitely. Having something that actively benefits an enemy faction is a GREAT deterrent to using something, even if it is...
    9. Blaza612

      Planned Faction Points Economy

      This is actually a great idea. Something that could be a possibility would be having two options that can be changed in the server config. Of course, it will use the three modes suggested, except HB wont become immediately vulnerable on challenge mode, you'd still have to take the system first...
    10. Blaza612

      Planned Faction Points Economy

      Google translate did half the work. :p wtf happened with the quote shit? Have a look at the top of the part that I quoted. :p
    11. Blaza612

      Planned Faction Points Economy

      This is kind of the reason I don't want the protection. But again, I'd rather NOT lose this suggestion. :/ Seriously, your obsession for yourself is probably the most annoying thing about you. Can you plox explain the up thing? It makes literally -3 sense. :p
    12. Blaza612

      Planned Faction Points Economy

      According to google, it means up? What? I'm even more confused now. :p
    13. Blaza612

      Planned Faction Points Economy

      The problem, is that the community just shits all over something that makes it harder for them. I'd rather not have protection, as it's not how war works, but unfortunately one cannot turn the world the other way, so it's there to keep the community satisfied. If I get enough opinions, I shall...
    14. Blaza612

      Planned Faction Points Economy

      Ahem Link plox? When you go into a thread and talk about something COMPLETELY unrelated out of the blue, that's spam. It's called spam because there's no other word for an annoying irrelevant comment that disrupts the discussion, and spam's close enough. :p max? I'm assuming it's an...
    15. Blaza612

      Planned Faction Points Economy

      :p The thing is, they would be completely useless. The faction protecting it CANNOT use the assets being protected, AT ALL. And not only that, if another faction attacks the protected asset, even it it's just a BB gun, then the FP spent on the protection goes to the attacker, preventing...
    16. Blaza612

      Planned Faction Points Economy

      Eh, no. That's not how an economy works. Will detail this more below. The problem here, is the fact that many ships/stations will have so much mass/blocks, that it wont be worth protecting them, making the entire protection system redundant. The protection system is to allow you to face the...
    17. Blaza612

      Planned Faction Points Economy

      This idea actually originated from a different thread, which wanted to make Faction Points a physical object. As you may be able to tell, it was a big fat no. Faction Points are an abstract object, and should be always treated as an abstract object, since its entire existence is based on the...
    18. Blaza612

      Planned Faction Points Economy

      Imagine it similar to say the minerals from Starcraft. Each mineral spot only has so many minerals that can be harvested. You can increase the harvesting of said minerals by adding more workers to it. Similar concept here, where each system has a bunch of FP it can get, but it will take a VERY...
    19. Blaza612

      Planned Faction Points Economy

      At the moment, Faction Points can be accumulated and lost indefinitely, with plenty of new Faction Points (FP) being created and destroyed constantly. When a faction has negative FP, their Homebase becomes vulnerable. This system is extremely simple, and not very dynamic. It relies on just...
    20. Blaza612

      Brainstorm This Faction Points as an Abstract Consumable, i.e. Food, Oxygen, and Fuel

      Top kek. I originally had a pixel Domo I made in year 7 (Not sure what you 'Mericans call it, but it was in 2013, figure it out from there :p) and still had it. When I signed up here, I saw that it was still in existence with the name, so I'm just thinking fuck it. Cut to a few days ago, I...