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    1. Blaza612

      Faction balls!

      Yo TwoNiner, this Morty ball is MUCH better than your own. :p
    2. Blaza612

      Faction balls!

      Nigga didn't I say it lookin' sexy?
    3. Blaza612

      Faction balls!

      Well he offered, so don't get your panties in a twist...
    4. Blaza612

      StarMade Active Development Timeline

      I say that for determining rooms it gets every interior floor space, no matter what block it is. The player can then co through and determine which areas of floor are rooms or not. Then to determine height, each floor block simply checks how many blocks of space there are above it.
    5. Blaza612

      Faction balls!

      And make Blah too plox? <3
    6. Blaza612

      Faction balls!

      Considering how well you do Arstotzkans, yes plox? <3
    7. Blaza612

      Faction balls!

      NO NO IT CAN'T BE YOU'RE SUPPOSED TO BE DEAD NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
    8. Blaza612

      StarMade Active Development Timeline

      >_>
    9. Blaza612

      StarMade Active Development Timeline

      I noticed. I guess I better readjust my expectations for when the game will be finished. :p
    10. Blaza612

      StarMade Active Development Timeline

      Holy shit that's a lot of stuff >_>
    11. Blaza612

      Kupu's thread

      This is what happens when Cru Cru has too much power. :p
    12. Blaza612

      Make the Early Game Less Grindy and New Player Friendly

      Ah, I see now. Yes, that's a great idea. :p However I'd still make it optional, for the odd player that doesn't want to do tutorials. Imma just quote myself: :p That's why, as I said to jstenholt, I'm looking back, and going mid-way, so to speak.The old system wasn't perfect, and the...
    13. Blaza612

      Make the Early Game Less Grindy and New Player Friendly

      I say make the tutorial optional. A prompt will come up that asks the player if they want to do the tutorial you detailed, and they can either choose that, or stick with the more basic yet more powerful prompt tutorial thing. And for any further confusion, there's always the video tutorials for...
    14. Blaza612

      Make the Early Game Less Grindy and New Player Friendly

      Now while a starter ship is always useful, will that be able to draw a new player in? The thing is, when a new player joins and sees what they have, they'll start to make their first ship and explore the mechanics, learning as they build. With a starter ship however, it removes that first step...
    15. Blaza612

      Kupu's thread

      Kupu this shit is sexy
    16. Blaza612

      Make the Early Game Less Grindy and New Player Friendly

      That is some terrible luck. >_>
    17. Blaza612

      Make the Early Game Less Grindy and New Player Friendly

      We popped a good 20 of them a day or two back, none of them dropped anything.
    18. Blaza612

      Make the Early Game Less Grindy and New Player Friendly

      I looked backwards and went midway, so to speak. The balance would still be there, as going to derelicts still wouldn't be that great of an idea. Rather, you'd have to go for pirate stations. I guess that to have proper progression there would be tiers, which I imagine already are, but more...
    19. Blaza612

      Make the Early Game Less Grindy and New Player Friendly

      I sort of mark the eras based on the graphic designer. As before kupu came along was the era of I believe BeetleBug or BeetleBear? I can't remember his name, but basing the eras on the graphic designers came from the community itself long ago, not sure from who though. :p I have not seen a...