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    1. dwwojcik

      Recognized Turrets system with Pictures - [ Poll]

      How would the main ship and the turret base be differentiated? And do you really lose anything with that design by just having the majority of the turret below the armor of the ship, out of sight? It might make things more complicated than they need to be with this new system.
    2. dwwojcik

      no artificial shields, more rewarding combat

      A flying rock has energy, a bolt of antimater is made of energy. You can\'t compare them.
    3. dwwojcik

      Generic Energy

      It would be much cooler, and much more impressive for a large ship, if you had to incorporate things like running power lines into your design. I envision power not being generated by magic blocks like now, but in reactor multiblock assemblies. (See the \'Big Reactors\' mod in the latest...
    4. dwwojcik

      Axis's, Control Pods and Different Weapons

      6 types of beam weapons. What\'s a railgun for? Kinetic weapons are so old fasioned. You can blow stuff up much more efficiently with energy weapons or missiles. I\'ve never heard of a Wave Motion weapon, how does that work?
    5. dwwojcik

      Exploration

      A generated colony should have some structures, maybe including a shield generator station. (It would vary, of course. The generator would first build the planet, then look for and clear flat spots to spawn buildings, then populate it with a few villagers and maybe a docked isanth or two)
    6. dwwojcik

      Exploration

      However, I think these features should be somewhat more passive. I don\'t like the idea of corrosive space mists, but what would be cool are nebulas that disable radar and missile locking and short out shields and cloaking. Instead of naturally generated junk (or maybe in addition to it)...
    7. dwwojcik

      Let's Talk About Missiles and Rockets

      As missiles are physical objects that deliver a payload, I think it would be neat if they partially ignored shields. I watched Star Trek: Into Darkness the other day and the Enterprise took a direct hit from a torpedo with some shields remaining. The default speed of missiles should be...
    8. dwwojcik

      Cool Effects - Explosions, Destruction, and immersion

      I particularly like the light flickering one. Lights don\'t need power, but it would be a cool effect if they all went out for a second or two every once in a while when under fire, or when a power block is blown up and the system \"resets.\"
    9. dwwojcik

      The new SHELL DOCKING unit!

      Among other things, people building Star Trek ships could build separate nacelle and disk ships. When docked, they would operate normally, but could seperate like they did in Star Trek: Generations, for example.
    10. dwwojcik

      Most ships with any effective pattern of guns are now ruined

      I get the impression that AMC are intended to take down shields and fighters, and of course for turrets. Missiles are what we should be using for blowing chunks out of battleships. All we need is for missiles to get a speed buff, and it should be possible to create very nicely balanced ships.
    11. dwwojcik

      SQL Syntax Error Exception

      I was attempting to launch StarMade when this error popped up: The only things I've changed were installing a texture pack (Confirmed to start up without this error) and editing the server configuration to double the max speed. (The error appeared immediately after making this change)
    12. dwwojcik

      Mods for starmade?

      Once the rapid-fire updates stop and the game gets a little older and more popular, Searge may take it on himself... He\'s already branching out, the MCP website says they\'re considering Cube World.
    13. dwwojcik

      Fully Programmable Computers Suggestion

      I saw a suggestion for an EMP cannon in another thread. Maybe if a computer has hit by one of those it would reboot? EDIT: I also just read a suggestion for a recall function for AI controlled ships. If we had the ability to transmit commands over radio channels (Wireless Redstone, if you...
    14. dwwojcik

      Fully Programmable Computers Suggestion

      I don\'t know if you are familiar with the ComputerCraft mod for Minecraft, but it works quite well. Programmers create amazing things, and non-programmers can be equally successful with built in programs and items from other mods. Besides, there are many generous coders who would be happy to...
    15. dwwojcik

      UPDATE IDEA | WARP DRIVE BLOCKS

      Does anybody actually use powertanks? Perhaps there could be a way to install a warp core, but it would require a massive amount of power that you\'d have to stand still in space with as much as possible turned off to fill up your batteries. Then you could warp (range limited by saved energy)...
    16. dwwojcik

      Hyperspacing

      Maybe a better idea would be to add a new type of thruster sort of thing like a warp drive? How I envision it working: You can select a sector as your destination and it will propell you extremely quickly in that direction. You can run into things, but won\'t let you start warping unless...