Search results

    1. BeefBacon

      50km Speed LIMIT

      Speed limits were capped for a reason. Ships going too quickly is both glitchy and incredibly unbalanced. It\'s bad enough as it is when there are massive capital ships can can go from 0 to 50 in about a second. Perhaps a system could be introduced where mass increases exponentially with each...
    2. BeefBacon

      Nebulas

      Nebulas could be foggy. Many games render fog by having it thin near the player and thicker as it goes out. Once the fog is at its thickest point, objects are no longer rendered because there\'s no possible way that the player could see it. a fog distance of, say, 600 meters (0 meters no fog...
    3. BeefBacon

      Hailing.

      A simple suggestion. When you attack a trade station a message appears in the top left saying "stop shooting". Would be cool if there was a system whereby players could directly contact a specific ship where short messages can be sent and appear in the same way. Perhaps done by selecting a ship...
    4. BeefBacon

      Nebulas

      Some should be small, maybe the size of a planet, but many others (especially the dangerous ones) should be massive, stretching across several sectors. Pilots can either invest in protective blocks, go all the way around or risk death when flying straight through. Maybe.
    5. BeefBacon

      Light Assault Cruiser

      Introducing the Agamemnon Light Assault Cruiser; Designed as a combat support cruiser, this ship is at home on the front lines of any battle. Armed with 8 AMC batteries, 10 SDBB missile batteries, a powerdrain cannon, salvage cannons as well as seven automated turrets, the Agamemnon is capable...
    6. BeefBacon

      Some important changes to Starmade

      I like the fuel idea, though I think there should be two engines; the current engine which runs on energy and a new engine that runs on fuel. The fuel engine is much more powerful and should be the only viable way for large ships to move with any speed. This would cut down on massive warships...
    7. BeefBacon

      Connectivity and lag issues in multiplayer

      StarMade is the only game I've ever played where I've been able to get a ping of 40,000. This, unfortunately, happens most days when I try to play multiplayer. Sometimes, however, whether it's for hours or minutes, my ping will happily sit at 100, juust like everyone else's. Suddenly, my ping...
    8. BeefBacon

      pirate station loot is a bit op.

      The game is in alpha. The devs, I think, want to get the core game down and iron out the major bugs (like the disappearing blocks one that I think has now been resolved) before they go on to balancing gameplay. I\'m sure they\'re aware that pirate loot is OP. So far Starmade is barely a game...
    9. BeefBacon

      General Game Issues [Not Bugs]

      I regularly find that my ping is upwards of 40,000. My internet is fine, I\'m able to stream videos happily on 720p, and on other online games my ping is anywhere from 25 - 100. On Starmade, however, my ping gets out of control, and the lag makes the game unplayable. I also usually have trouble...
    10. BeefBacon

      Shop types

      Sorry, I supposed I poorly phrased my original idea. All shops would have the very most basic items (cores, thrusters, power modules) some some shops only have those. Perhaps those are more common than the other shop variants and act more as places to sell items than to buy them. Would be...
    11. BeefBacon

      Shop types

      Shops would be labelled \"Weapons shop\" \"Basic shop\" \"Factory shop\" etc. They\'d also look different. Would prevent players from arriving at a shop only to find that it sells nothing that they want. Also I very much like the idea of trade routes. As you say, it\'s really more for the...
    12. BeefBacon

      Discussion: perks for smaller ships

      i have absolute trust in the devs. Been playing this game for barely a week and I\'m hooked. In the event that the devs see this thread maybe they\'ll take some ideas from it, or they\'ll be assured that what they plan on doing is something that people already want. Indeed, the suggestions...
    13. BeefBacon

      Shop types

      I was thinking about how a faction could control a shop. Taxing is a great idea. It isn\'t overly intrusive, and it adds a competitive element to the game besides an arbritrary declaration of war. Shall add to the original post.
    14. BeefBacon

      Shop types

      Would be interesting to see different types of shop, that is to say shops that sell specific items. For example, shops that sell weapons and weapon computers, shops that sell factory parts, all-purpose shops that sell basic items (thrusters and power modules). All shops should sell cores...
    15. BeefBacon

      Discussion: perks for smaller ships

      OF COURSE bigger ships are MUCH better than little ships. 5 Giant ships versus 5 little ships, oh gee they should have an equal fighting chance You\'ve clearly not understood the point of the thread. The point is that larger ships have no disadvantages. In just about every other space-themed...
    16. BeefBacon

      Desolation Anarchy | Survival | No blueprints | Missions/Encounters | Modified Economy | Modified Bl

      IGN: BeefBacon Faction: No faction Age: 21 Do you agree that your IP will be logged an could be banned if found breaking the rules or exploiting? Agreed Do you understand StarMade is in Alpha and bugs will occur possible server wipe? Understood Do you also understand pings over a...
    17. BeefBacon

      Discussion: perks for smaller ships

      I very much agree that capping shields/weapons would limit creativity. Some very interesting ideas, shall add some of them to the first post for those that don\'t want to read the other comments. I especially like the shipyard idea. Stands to reason that players with the credits to purchase a...
    18. BeefBacon

      Discussion: perks for smaller ships

      If there's one thing that I've noticed it's that bigger is better. The bigger your ship is, the more powerful its weapons are; the shields are stronger and the ship is faster. It feels as though smaller ships easily get shoved out of the way and any prospective battlefield is dominated by the...
    19. BeefBacon

      "Requesting Synchronize" hangs when joining a server

      When joining a server I regularly find that the StarMade Connector window hangs on 'requesting synchronize' and doesn't go through any of the other steps. The servers I attempt to join are populated and are all on the same version as my client. One minute I'll be able to join a server, next I...