Search results

    1. BeefBacon

      Please make shields stronger

      Hull should be an alternative to shields. There\'s plenty of sci-fi worlds where shields don\'t even exist, and ships rely on thick, durable hulls to resist damage. Hull should be an extremely effective means of resisting damage, as should shields. If a player wants to invest in a strong hull...
    2. BeefBacon

      Painting ships, like in Hippoplatimus' Paint Mod for Minecraft

      That\'s pretty cool. I\'d support that. And if not a paint function perhaps a decal function where you can import a small .png and place it on your ship.
    3. BeefBacon

      Simplified Item Names

      I think the only one I can agree with there is the weapons computer being renamed to AMC CPU, unless Schema plans on linking other weapon types to the weapons computer.
    4. BeefBacon

      [RP] Eternia [DEAD, don't apply!]

      Name - Antikas Age - 37 Personality - Stubborn, depressive, misanthropic, resourceful Bio Antikas grew up on a mining colony on Axiom. It was never something that he excelled at, but mining was all he knew for much of his early life. He comes from an old family; one that was funded in the...
    5. BeefBacon

      Remove concentrated fire?

      When you fire your weapons, all the projectiles converge on the same point. I propose that this system be removed, as I find it annoying when I want to deal damage to the hull over a wide area but am restricted to damaging one block at a time. It would also curb the ability to tunnel to the...
    6. BeefBacon

      Power generation And Storage

      I like the idea of having different means of producing energy. Would make ship designs more diverse; perhaps one ship relies on solar power and another uses lava as a fuel source. The current means of producing power should remain in the game, but it should be considerably more expensive; it\'s...
    7. BeefBacon

      Automatic personal factions

      It seems that one of the biggest incentives for joining a faction is the use of the facion block and the advantages that it brings - namely that players of another faction cannot enter the systems of another faction's ship. However many players, like myself, are reluctant to join a large...
    8. BeefBacon

      Annialation

      When I read that I thought I was having a stroke.
    9. BeefBacon

      Improving hulls - painting, deforming and click-drag placing

      Not sure about the viability of deforming blocks, but I really like the idea of painting hulls. Should be a feature alongside the current means of placing coloured hulls, however, as it would be a pain to place all the blocks of a ship and to then go back and recolour them all.
    10. BeefBacon

      What're You working on? [Closed]

      The blandly named \'Crusader\' Heavy Frigate, currently the largest ship I\'ve built so far. Features a small hangar bay capable of housing a fighter or shuttle, docks for 4 turrets and a number of heavy AMCs, as well as a single heavy SDBB Missile Launcher. Mass:12K (Length 168m, Height...
    11. BeefBacon

      Skinnable Ships?

      I love this idea, but I agree that it could be abused. A pitch black texture could be applied, making ships camoflagued beyond the capabilities of regular black hull. You\'re likely to see more pitch black ships, thereby lessening the diversity of ship design. Perhaps textures could have a...
    12. BeefBacon

      Exterior Modules

      I only used life support as an example for BattleFront. Hadn\'t really considered it for StarMade. Could be interesting, though. Either actual modules like shield blocks would be on the outside of ships or special \'shield emitter\' or \'sensor array\' or whatever blocks would be on ships -...
    13. BeefBacon

      Exterior Modules

      So I started playing Star Wars: Battlefront II again recently. The space battles are my favourite feature of that game by far. Anyway, one of the objectives in space battles is to destroy various ship systems on the opposing capital ship such as the shield emitter, life support, sensor arrays...
    14. BeefBacon

      power consumption and power output display

      ?Was going to make a thread about this but found this one (maybe people should try looking for topics before they make another \"StarMade needs warp\" thread). Anyway, I agree. Would be nice to see a .Supreme Commander/TA style power usage panel in the UI. I\'ve often made ships that seem to...
    15. BeefBacon

      Build Mode Nightvision

      A simple suggestion. When in build mode, it'd be nice if there was a nightvision functionality, or something similar. A means to brighten up the interior of ships. Especially when building large ships I find that I'm quickly plunged into darkness once I start building the ship systems - power...
    16. BeefBacon

      Increasing the profitability of the ship designer.

      I love this idea.
    17. BeefBacon

      Weapon spread and shield damage mitigation

      Would be nice to see some slight firing spread from weapons, rather than having them as firing with perfect precision. It would make hitting miniscule targets a little bit easier or, rather, less frustrating and would also lessen the problem of being able to effectively drill to the enemy core...
    18. BeefBacon

      Misc ideas

      I like the idea of life support. As far as I\'m aware it\'s a planned feature, but don\'t quote me on that. Food and hunger is a horrible idea, however. I like the radar idea. Extra intel on a ship before it comes into visual range would be useful. Perhaps a counter block that can falsify the...
    19. BeefBacon

      Suggestion

      Press C. It\'ll orientate your ship to be the right way up. Though I suppose something on the UI telling you your orientation would be nice.
    20. BeefBacon

      A solution to catalog buying lag and infinite resources ruining the economy

      I\'ve seen it suggested elsewhere that ships of a certain size should require a shipyard structure of the appropriate size to be built. Shipyards should be expensive to build, and it should take time for the shipyard to construct the ship. The credits thing will soon be fixed, I\'m sure. Don\'t...