Search results

    1. Ithirahad

      Docking Clamps!

      If you mistakenly don't activate the switch to deactivate your docking clamps and somehow also mistakenly bump into someone else's docking clamps with your docking clamps, then it isn't that hard to just hit "undock."
    2. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      I am free to state my opinion, just as you are free to state yours. It isn't much more that me saying I disagree, which doesn't give your post any less value (or my opinion any more.) Also, I'm trying to help GaeasSon make the best station possible, too. We just have differing opinions on how...
    3. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      ...Preserves it, or finishes destroying it. Depends on whether or not one can convince themselves to stop poking at everything in an attempt to fix what really ain't broken. (General statement; no offense to anyone.)
    4. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      Your blue lights are fine... I was more talking about the strange lights on Gaeasson's pyramid, and some other things I've seen. Your station looks good, as long as you don't do too much more with the exterior.
    5. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      Though it's a bit late to say this, I'd like to caution people against turning this into a detailing contest. Every inch of your station's surface doesn't need to be covered in grill vents, shield emitter arrays, antipersonnel turrets, deflector field stabilizers, microatmospheric material...
    6. Ithirahad

      Economy of TIME

      As for the crafting update: ...Your system doesn't make the components any less generic, boring, and easy to confuse with one another, but I do like the general idea. It certainly fixes a lot of issues. As for random recipes: Meh. Never liked them, never will. I don't mind them remaining...
    7. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      I don't exactly love all of that extra detailing... It was good as a simple double-pyramid; all that fluff is just... a bit ugly, no offense.
    8. Ithirahad

      concepts for a functional economy

      ...So, players can't use their own awesome 500-meter-long ships on multiple servers unless they perfectly rebuild them on each one? Sorry, but... Needless to say, I don't think that'll work out. :P
    9. Ithirahad

      CLOSED* CONTEST: Default Stations Submission

      Very nice, but that looks... waaay too big...
    10. Ithirahad

      Combined wedges.

      We don't really have enough item IDs for that to be practical, as it stands currently. It would be neat, sure, but is it worth blowing 54 out of 2000-something item IDs on that, rather than using all of those for new terrain blocks and whatnot?
    11. Ithirahad

      concepts for a functional economy

      Nope; there are issues with that. 1) If a ship contains more block types than you can hold in your inventory, you can't spawn it. 2) It doesn't fix the ridiculousness (and, arguably, imbalance) of being able to burn blocks as a sacrifice to the gods of Starmade, and have said gods summon a...
    12. Ithirahad

      1 hull|hardened = 100% efficiency for 0.2|0.4 systems.

      A very interesting idea, but in practice it seems that it would feel somewhat awkward/artificial.
    13. Ithirahad

      FULL crafting tree image/images..

      ...Not everybody likes things like the GregTech mod. Indeed, I dislike most mods that add large amounts of complication (Thaumcraft is a possible exception, but it is relatively simple) and it seems likely that those people are in the majority.
    14. Ithirahad

      A possible solution to the very mild "chair problem".

      Would be sorta nice, but we still need some way to control ships while sitting then... So no, that doesn't help... Edit: Whoops, necro!
    15. Ithirahad

      Its possible to half voxels?

      Thing is, all the combinations have to be defined already, I think... And that means a LOT of used block IDs... That or, again, we need more data in blocks.
    16. Ithirahad

      Its possible to half voxels?

      You can't really 'half,' or rather 'cut into eight,' as it looks like you mean, voxels... You just end up with 8x the amount of voxels (And 8x the amount of lag!). If you mean half and corner blocks, then sure, but you won't be able to combine them because in Starmade blocks apparently can't...
    17. Ithirahad

      Nebula class starship 1:1 now complete

      Oh yeah... Also, ...Viewscreen?
    18. Ithirahad

      More default skins

      Not sure about drunk, but the other ideas are good... Even if there aren't more choosable default, there should be some randomization in the default skin each person recieves - hair color, back design, SLIGHT skin tone variations, etc.
    19. Ithirahad

      Perfect StarMade Improvments and New Features wish List

      Out of all of this, one idea really stood out to me: This solves the issue with the artifact system I was thinking of... If Artifacts are items rather than blocks, they don't save between worlds/ship-loads. No idea how I didn't think of this, but... Regardless, it's an awesome idea. Wow.