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    1. Ithirahad

      Default Abandoned Station Poll

      Delta-Gamma-Epsilon-Zeta-Tranquility. Sounds like some kind of codename or something. Vote code entered: Delta-Gamma-Epsilon-Zeta-Tranquility.
    2. Ithirahad

      StarMade-At it's best moments-Cinematic images/renders

      Seriously, we do need control chairs, though.
    3. Ithirahad

      Default Pirate Station Poll

      Awesome asteroids FTW.
    4. Ithirahad

      StarMade v0.1721 More building options

      Any other way would be stupid-overpowered. Instantly placing giant 300x300x300 spherical walls around your ship, anyone?
    5. Ithirahad

      Default Trade Station Poll

      I, for one, agree... It's boring to see the same 15 stations all the time. IMO, any submitted station that at least 6-10 people like should make it in.
    6. Ithirahad

      the first steps with starmade

      That is... truly amazing, Keptick.
    7. Ithirahad

      Default Trade Station Poll

      ...Or, they're merchants that at this point need a defensive fleet, and large weapons on their transport ships to ward off pirates. That doesn't mean they're going to go sticking up military bases everywhere.
    8. Ithirahad

      Teleportation Mechanic suggestions

      IMO teleportation should be player-only, within-sector-only, and transport pad to transport pad. Otherwise it just feels kinda.... OP.
    9. Ithirahad

      AI Following ships.

      My vote for this is essentially to be able to hire AI people and have them fly other ships... Depending on your ship size, you might need a lot of those crew members to fly those ships, and they should be fairly expensive to hire.
    10. Ithirahad

      Default Trade Station Poll

      Basically, I just voted for blue things that looked cool... And Maranello's station because it's amazing. (Which caused me to *bump* Dalmont's also-amazing station off my list. Sorry Dalmont!)
    11. Ithirahad

      Solutons to discourage gigantism?

      Meh, that's fine, then, I suppose.
    12. Ithirahad

      Solutons to discourage gigantism?

      Ooooh, preeeeety. Back on topic... Nice job proving my point. :P
    13. Ithirahad

      AI Following ships.

      This is actually a rather odd bug that has to do with how the Force Enter command (Tab-F8) works. It also doesn't give you much control over where things shoot and whatnot. I don't recommend using it, honestly, due to the fact that it sometimes forces you to relog to be able to reenter a ship...
    14. Ithirahad

      Solutons to discourage gigantism?

      No, but I expect a team of three well-built corvettes or gunboats to be able to at least drain its power, disable its turrets or stop it and its turrets in their tracks. And I expect said team plus a cruiser or battleship to be able to take it down within reason, given decent pilots. All those...
    15. Ithirahad

      Skyboxes

      Er, planets don't get their own skyboxes, and only Schema could add support for that currently. The atmosphere model and shaders need fixing anyway.
    16. Ithirahad

      Jumpmodule and Pirateproblems

      Interesting concept... Perhaps some kind of FTL fuel could be put into jump charge beams as an alternative to using one's own jump charge, both to make support ships easier to build and use, and so that stations could have jump charge beams (since jump charge can't be automatically generated.)
    17. Ithirahad

      Solutons to discourage gigantism?

      YES!!! That's excellent... but wait, that's also another reason why large ships are better... They can hold, protect, and launch hundreds of smaller ones at will, rather than just being a single smaller one... :\
    18. Ithirahad

      Thrust Mechanics Explained

      Why would you be against docked generators? They're probably currently the only interesting and unique technical building mechanic in the game TBH.
    19. Ithirahad

      Solutons to discourage gigantism?

      This defeats the purpose entirely, but yes, I suppose it's the only good option. Slightly smaller usually still means "pretty damn huge." Good point, but home bases will be balanced eventually. They won't always be "YAY FREE INVINCIBILITY FOR ALLLL!" Yes, but where's the fun in that? Well...