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    1. Ithirahad

      Implemented New Cargo System!

      ...It'll also be the only place where you can use build mode, if I remember correctly. An astrotech beam revamp (and astronaut-mode building/repairing - this will probably give us more reason to have corridors and/or elevators to access parts of our systems or hull or whatever.) will take care...
    2. Ithirahad

      Implemented New Cargo System!

      Yeah, we certainly do still need a balanced cargo system. I suppose that it isn't the highest priority, but I still hope to see it soonish™.
    3. Ithirahad

      Explore, Land, Survive.

      Agreed... But shouldn't damaging planets from orbit be a little harder in general? I mean, currently there's no point in doing anything on a planet until you've stuck ungodly amounts of shielding underground. Also, destroying storages, at least on stations and planets, should just destroy them...
    4. Ithirahad

      Naming Galaxies, Systems and Sectors

      IDK if players should be able to name galaxies (Though admins should absolutely be able to), however systems and sectors really do need to be renamable. I'm a bit tired of the Aethis system being called Euseminin or Nulgasquenin or Car or Elgemosalpha or Molconfrey or some other random thing.
    5. Ithirahad

      So... is this '0x10c' ?

      0x10C-like programming features are planned in the far future for this game, but not quite to the extent that 0x10C was supposed to have them. So, eh, sort of, is the answer to this question.
    6. Ithirahad

      New Forums?

      As I said, it's from a fallback/default thing, not the actual forum layout. The proper layout should be back soon.
    7. Ithirahad

      New Forums?

      Yeah; the site broke and changed over to a fallback layout, presumably due to updates in progress. Not an actual new forum layout (And thank goodness; that odd white/green layout/design is ugly.).
    8. Ithirahad

      Implemented more news posts!

      As someone who in fact dislikes Mushroom Fleet, I'm going to go ahead and warn you guys not to turn this into a "bash Mushroom Fleet here!" thread. Because I can see it coming from a mile away. I understand that MF (or at least, the devs' approach towards it) definitely might be be part of the...
    9. Ithirahad

      Make the weapon animation proportional to weapon power

      Oh, you meant "volumetric"like a model... I thought you meant something like true "volumetric" rendering, such as what would be used to make realistic fog - which is simply too damn complicated for current graphics cards to render. (Though volumetric effects for energy beams and blasts would...
    10. Ithirahad

      Implemented Armor/Hull is Worse than Useless

      When I read this, I thought for a moment that this would be another one of your old "It's not the game's fault, players just need to stop making such big weapons because I say so" posts and nearly stopped reading. I was pleasantly surprised that this was not the case. Agreed fully. Yeah, this...
    11. Ithirahad

      Make the weapon animation proportional to weapon power

      Volumetric projectiles... I can hear my graphics card screaming in terror in my computer case even as it renders those two words. Other than that, yes, I agree.
    12. Ithirahad

      Implemented Armor/Hull is Worse than Useless

      I think a severe diminishing-returns system for weapons damage and shield capacity, along with a buff to armor on hull and systems modules, would be the easiest way to fix this. It would also fix titan superiority without making massive ships pointless (They'd still be giant freakin' flying...
    13. Ithirahad

      Starmade Propaganda

      I could use a recruitment poster myself...
    14. Ithirahad

      The Aethi Imperium //Now recruiting!\\

      The station above Auan Taara, a world of the Imperium.
    15. Ithirahad

      Will the game have AI factions in the future?

      Sort of, but there are several kinds of Soon™. One is "Working on this, should have it done soon," the next is "I will begin work on this feature soon," and the last one is "Hopefully I'll be able to get around to this soon, once some other features are in place." This is that third kind. Which...
    16. Ithirahad

      Will the game have AI factions in the future?

      There will be, but sadly I don't think it's coming any time soon.
    17. Ithirahad

      How to make beams/ projectiles thicker

      Before the group nerf, people would make checkerboard-pattern weapons out of giant cannons and it would render effects like Explosive, and missiles of any kind for that matter, redundant because the wall of rounds would just rip through everything. Plus, the giant checkerboards looked stupid.
    18. Ithirahad

      Will the missile blast radius through shields bug ever be fixed?

      I agree. Nothing pisses me off like someone shooting some dinky missiles at my ship, then me later going in and finding that everything docked inside has been burned to a crisp despite my shields never even being harmed.
    19. Ithirahad

      Is there a way to move the "server not responding" window?

      Wow. Didn't know this at all; while I probably won't use it this is a beautiful, BEAUTIFUL feature and I can't wait to see what people can make using it along with retexturing of the GUI. :D
    20. Ithirahad

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      *Bump.* This is an issue that really needs to be addressed. While Kupu does make valid points, the fact that planets outclass asteroids with no drawbacks just dooms us to a galaxy (or at least, galactic core area) full of mined-out planets, and seems ridiculous to me. Even if performance isn't...