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    1. Sven_The_Slayer

      Implemented Disable Diamonds for Turrets and Docked Ships

      The ship core will actually be a slightly different shade over anything docked to it, but it is still hard to pick out in a field of diamonds.
    2. Sven_The_Slayer

      Ability for some manufactiring "items" to be added to ships

      We can already place these objects down on stations, I don't see why we cannot do the same on a ship, when placed they are purely decorative.
    3. Sven_The_Slayer

      Nordwind-Flotte

      I'll show you mine if you show me yours. LoL...
    4. Sven_The_Slayer

      True 64x64 Default Pack

      The build icons are not part of texture packs, I hope this will change in the future as having the icons not match the actual texture pack is very confusing. You could potentially replace the file manually with an older copy when the game still used the original textures and I'll include a copy...
    5. Sven_The_Slayer

      Bug Every Connected Block in Sector Spontaneously Disconnected

      I packed all the logs from yesterday morning. http://www.mediafire.com/download/ns6cn9266czw5vo/yesterdaymorningslogs.zip
    6. Sven_The_Slayer

      United Colonial Systems Shipwright

      I think you are thinking of somebody else. I've never built junk, my stuff has never been "not that good". Sure I'm no Dalmont or Nuclearfun, but I've always built quality unique and sturdy ships with an emphasis on interiors over anything else and if you've been following my ship building...
    7. Sven_The_Slayer

      Bug Every Connected Block in Sector Spontaneously Disconnected

      v0.142b I was jumping between systems today using /change_sector as I always do because my various ships are spread out in several sectors on my server. I jumped back to my home base where the bulk of my fleet resides and The game got extremely laggy, way more so than normal when jumping to a...
    8. Sven_The_Slayer

      Collection of Random Screenshots

      So I grab random screenshots all the time, during combat, after combat, or just a nice vista. I figured I'd share some of these. The first one I really want to share, and I just figured I'd post the others anyway I call this one "Unrelenting" (Click for BIG picture) I wanted to fly my...
    9. Sven_The_Slayer

      United Colonial Systems Shipwright

      I've been busy today, I'm trying to get as many things in order as I can because I will be going to visit family for Easter. I built that deep space scout ship I wanted, and I hope to have as many of my finished refit ship uploaded today as posible. (Lark MK1, Lark MK2, Lark MK3, Sparrow...
    10. Sven_The_Slayer

      Forums Updates: Rules, Additions, Bug Fixes, and More!

      A quick question as it pertains to site management, how long can we expect to access the old forums? I know I'm still pulling a lot of my posts and information off of it as I need it.
    11. Sven_The_Slayer

      Next generation: The solution to core drilling

      I imagine a hybrid system could end up being the best, destroying a block subtracts that blocks HP from the ships total and every impact to the core subtracts certain amount of HP as well or a percentage of the damage based on cores armor. This way there is no set number of blocks that have to...
    12. Sven_The_Slayer

      Targeting Drones

      /spawn_mobs Target_Drone -1 10 I've been doing this forever to check to verify all my turrets are working, of course it needs admin commands. A setting in the Bobby AI to "act as hostile" might work for those who cannot simply spawn pirates
    13. Sven_The_Slayer

      Pirate Spawn Mechanics

      Hopefully when we get better AI and Faction controls it won't be as limited as "the farther you go the bigger they get" Starmade is first and foremost a sandbox game and this method seems appropriate for games with linear progression but not so much for Starmade. It should be random really...
    14. Sven_The_Slayer

      Suggestion Ability to ignore a single signature.

      I'm sure at some point they will have to specifically what is and is not appropriate for signatures. And yes, we do need a better break than that dotted line between thread posts and signatures.
    15. Sven_The_Slayer

      UCS M-826 Dove Medical Transport 1.0

      The M-826 Dove has medical resources on board to administer first aid, perform basic surgery or keep you alive long enough to get to a medical carrier, field hospital, or a station/planet with dedicated medical facilities. The Dove was designed to optimally fit in an L5-3 docking platform and...
    16. Sven_The_Slayer

      United Colonial Systems Shipwright

      While I really am enjoying my new information format I think I want one specifically for UCC as they will typically have way more information than I can supply in that little box. Until then, have an ambulance! The M-826 Dove has medical resources on board to administer first aid, perform...
    17. Sven_The_Slayer

      United Colonial Systems Shipwright

      Currently the M.A.M.M.O.T.H. is only on the old site, I'm trying to get all my ships up to date before I upload them to the site. I don't want to rush this process as I've already run into issues because I rushed one of my ships and uploaded a corrupted version. Grey with Green accents is the...
    18. Sven_The_Slayer

      Small Status update

      I can still wait for I can still wait for the big weapons update, I mostly want my turrets to stop blowing each other any any docked ship up, the graphical glitches on the new hull shapes to be fixed, and the new gui that lets us access the new shapes without needing to take up 5 inventory...
    19. Sven_The_Slayer

      United Colonial Systems Shipwright

      My freighters will always be grey and dreary, they're space trucks, they don't need a fancy paintjob off the production line, although the axe/woodchuck looks amazing with it's little splash of color (IMHO). Also I'm not sure I would like the M.A.M.M.O.T.H. with a fancy paint job, I love how...
    20. Sven_The_Slayer

      Next generation: The solution to core drilling

      50% of a capital to destroy it?! do you know how many blocks that is? If there is a system that destroys a ship based on how many blocks we destroy it will have to scale with size some how. Like 50% of a fighter has to go but you don't need to whittle down a titan that much to kill it.