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    1. Keptick

      Usefull rails/logic creations

      Oh boy, where to start. Drone deployment/rack systems. Retractable turrets. Tram systems. Automatic hangar parking (think of those epic Japanese parking lots) CD player like trays for docked reactors and hangars. Rotating docked shield plates to distribute damage better (seriously, that'd be...
    2. Keptick

      Ship blueprint presets (Default ships)

      It something especially aimed at new players. The learning curve is pretty damn steep, especially for players new to voxel games. As such, the player retention isn't super optimal. Having something to start with other than shitty isanths would be pretty helpful, imo. Not everyone goes on...
    3. Keptick

      Different faction point system promotes faction war/expansion

      I admittedly haven't read the entire thing, but it looks to me like it would fit and compound very well with this suggestion: http://starmadedock.net/threads/an-analysis-of-the-relationship-between-planets-faction-interactions-and-resource-acquisition.4613/ Using a combination of both...
    4. Keptick

      Ship blueprint presets (Default ships)

      Where in my suggestion did you read "free ship"? I'm not talking about pre-filled blueprints that are in player's inventory when they start the game, that'd be incredibly stupid (and yes, I know that it's a thing). What I'm suggesting is default blueprints in the CATALOG. You'd still need to...
    5. Keptick

      Force-field Emitter (secondary shielding?)

      BUBBLE SHIELDS GAIS!!! *ahem* Sorry, I couldn't hold myself. Assuming that I read it properly, such systems with a virtual bubble or plane or whatever shape have been suggested in the past and shot down. The main issue is the performance hit that such a system would cause iirc. Directly...
    6. Keptick

      Kupu's thread

      Aaah, that's a good point. We'll just have to wait for kupu to confirm I guess.
    7. Keptick

      Kupu's thread

      Yea, that'd be my guess too. However, it could also look like an AI block's eye, with an iris and all. Or it could be some sort of quantum singularity contained inside a warhead?
    8. Keptick

      Kupu's thread

      Two questions; What's that block in the upper right corner? I honestly can't tell which block that is. I'm not saying this in a critical way fyi, it looks amazing! Any news on the fix for all those damaged crystals from the last update or so (which seriously messed up the textures)? Or is that...
    9. Keptick

      Ship blueprint presets (Default ships)

      Yea, I'm really surprised that it wasn't suggested already. It's just one of those things that seems really obvious once you think about it, lol And same here for the blueprint suffixes.
    10. Keptick

      Ship blueprint presets (Default ships)

      Starting out the game as a new player can be very daunting, there's a lot of weird mechanics, and the tutorial, while being very well made, doesn't cover absolutely everything when it comes to ship building. This is why I'm suggesting default blueprints for new and old players to use. Reverse...
    11. Keptick

      Council Survey Thread: FINAL ROUND

      What if it's PvE because it's impossible to get players to undock and PvP? Pretty much why I stopped even TRYING to do PvP. The hours of boring flying only to find and kill a single person weren't worth it. I used to massively enjoy PvP. However, it pretty much died out with the buy with blocks...
    12. Keptick

      Council Survey Thread: FINAL ROUND

      I'll just drop this here, it'll be easier to read in an unclumped fashion;
    13. Keptick

      Council Survey Thread: FINAL ROUND

      Using google docs, that's actually a really really good idea. Props for that! A forum thread survey would get really really messy.
    14. Keptick

      The ultimate drone R&D thread

      That's cause I don't need more drones, lol. (do you need drone models? If so, there's a LOT that I never released. Doomed to never see the light of a forum post)
    15. Keptick

      Mass Saving Techniques?

      That pretty much covers everything. It all comes back to the same thing; overcoming the power soft cap with docked entities and saving up on mass spammed reactor blocks. One thing you could do is also just have a lower thrust/mass ratio :P
    16. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Nauvran Thanks for the kind words :) Master_Artificer around 1.4 and 1.8 million mass. DraconisDomini z: 1283 x: 432 y: 201 I added them to the OP
    17. Keptick

      Hotbar Logic: Its here!

      I'm overly hyped about this.
    18. Keptick

      Council Official Q&A Thread

      An admin or moderator should pin this thread tbh.
    19. Keptick

      Council Official Q&A Thread

      Great! And here's the thread I was talking about