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    1. Sgtwisky

      Devblog 6th June 2017

      I'm imagining that aside from drawing ships faster at a distance, and being able to highlight systems, this would also allow faster drawing of planets that are in the LOD range right?
    2. Sgtwisky

      StarMade - Devblog May 22nd 2017

      I meant the hull itself was 40% filled, not the inner part of the ship. But once I fit systems it would likely be around the 20k range. That aside, if what you say is correct (I will assume it is) then I don't have an issue with no self powered turrets. Though I am biased toward keeping them...
    3. Sgtwisky

      StarMade - Devblog May 22nd 2017

      Just for reference Lecic, what do you consider a normal sized war ship? I've personally never completed a ship over about 350m. Current build at about that size has a rough hull design Only about 40% filled) of around 7k mass. Just wondering where this would land on your scale. At that scale...
    4. Sgtwisky

      StarMade - Devblog May 22nd 2017

      I disagree with your comparison here. From what I have seen (Although anecdotal) is that turrets are more or less for spot defense, anti missile, and anti fighter. Most ships that I have seen, do not have turrets that have the same kind of firepower as the main guns. To me that comparison is...
    5. Sgtwisky

      StarMade - Devblog May 22nd 2017

      IIRC, your first statement here is in fact the case. I remember reading it as confirmed in the proposal thread. I am also going to assume that shield protection for turrets/docked entities will not change. At least I hope it does not. EDIT: Found the quote /EDIT SO... with all the talk...
    6. Sgtwisky

      StarMade Ship Systems 2.0

      I would support this idea. Nice and creative. Good artists copy, great artists steel. Just so you know we care.... I read it.
    7. Sgtwisky

      StarMade Ship Systems 2.0

      well after reading that, I think we have a winner here. I'm sure it will require careful balancing for a while, but I don't see the same kinds of glaring flaws the other proposal had. As a side note, I agree with others, please do not call it "TechPoints". Maybe "Anti-matter Particles" that...
    8. Sgtwisky

      Singleplayer Creative/Admin

      As far as I am aware, I don't think you can turn off admin or creative mode options. I understand not feeling accomplished if you use those options in your "Survival" universe, but if you don't use them you should still feel the same accomplishment. You shouldn't feel "Cheated" out of time...
    9. Sgtwisky

      Any plans for FTL's Rebel Flagship?

      This is completely unrelated to the topic... but I just realized that every time you post an avatar pic in your comments, it has a diff expression fitting what your trying to say. For the longest time Ive been wondering why you post your own picture so much in your posts... On topic...
    10. Sgtwisky

      Basic poll: "Starmade" or "StarMade"?

      I just learned I spell it incorrectly. I'm just going to pretend its for... faster typing. Yea that's it.
    11. Sgtwisky

      X axis inverted

      could your rail docker or the rail your attaching the turret too be pointing the wrong way? I know Ive done that before. You prolly checked it but figured I'd mention it just in case. Other then that, you could blueprint the barrel and then spawn it to see if that one derps out too. If it...
    12. Sgtwisky

      What the heck...

      I did that once myself. Except my beams were firing backwards. although its not the best method, one work around is to have the actual computer buried somewhere in the ship (can be protected better that way anyway) and then have a fake computer in the hall. It doesn't work if you wanted the...
    13. Sgtwisky

      Command Console Mk1

      I have been building a display block based computer to control various things in my WIP space station. Thought I would make a video showing off all the fancy stuff it can do so far. Let me know what you guys think. If anyone has questions I would be more then happy to answer them. Would...
    14. Sgtwisky

      3 is the magic number

      Hard to think that its been that long to be honest. Time fly's when your building space ships I guess.
    15. Sgtwisky

      StarMade Surprise Update

      Does this mean that along with space whales we are getting space trees?
    16. Sgtwisky

      Angled Entity Rail Mount Block

      I agree. I think its been suggested before but I still agree. Only current way to do this is to have a docked entity rotated 45' and then add another docked entity to it.
    17. Sgtwisky

      The "Dread Pirate" challenge

      :eek: I just noticed they were slabs and not wedges. Bravo.
    18. Sgtwisky

      PvP / PvE / RP Poll

      um.... I am slightly confused by your third point. You mentioned a reactor system. I wasn't trying to imply anything about any specific system, broken or otherwise. I was more interested in what everyone's preferences overall were when it came to play style. As to #1 I did acknowledge that...
    19. Sgtwisky

      The "Dread Pirate" challenge

      *sigh* Now I have to build that anti pirate drone fleet Ive been thinking about.... LOL
    20. Sgtwisky

      PvP / PvE / RP Poll

      I haven't been on many servers, so as far as specific examples I cannot say for sure. I was more throwing out examples of what seemed like the natural server/play style archetypes. This is likely more philosophical / theoretical then it is actual.