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    1. Ithirahad

      Sensor module tweak

      AndyP knows more... here is hoping he shows up here.
    2. Ithirahad

      Sensor module tweak

      Ultimately, this is not already implemented for technical reasons. When you type "Current Location: [sector]" into a display block, "Current Location: [sector]" is stored in the ship's metadata. When you compare strings, it compares strings from metadata. If memory serves, what you see, the...
    3. Ithirahad

      NPC Faction Update Video

      This NPC faction update will not include crew members, just AI faction fleets and stations along with mechanics to make them seem like they are actually growing.
    4. Ithirahad

      Dev Build Watch

      Those threads disappear when the dev cycle is over and they are no longer relevant. I see no issue with creating a new thread each dev cycle for this, as it will keep all visible posts relevant to the current cycle and not confuse newcomers.
    5. Ithirahad

      Dev Build Watch

      Index of /build/dev/
    6. Ithirahad

      What choice do I got?

      Who do I target? What do I target? Main turrets? AMS? Try and get at their aux reactors? What range do I engage at (I don't want a face full of cannon, so I can't come in too close, but I have to actually hit things as well... how much flight time am I willing to risk for my missiles? How much...
    7. Ithirahad

      Latest Dev Video: Going Back to Strip Mined Systems?

      Slowing down regeneration (perhaps with a per-system rate?) is probably the optimal solution here.
    8. Ithirahad

      Latest Dev Video: Going Back to Strip Mined Systems?

      So long as asteroids do regenerate that is fine. If they don't, then it won't "stress" servers - it will kill servers. There is a balance to be struck, but simply removing the asteroid regeneration completely is counterproductive. I mean, aren't we trying to keep people playing the game, not...
    9. Ithirahad

      NPC Faction Update Video

      Awesome! It's good to finally see large-scale features like this being implemented.
    10. Ithirahad

      Fog of War

      If it is only certain specific systems, then report it as a bug.
    11. Ithirahad

      Addressing FPS issues with giganticism and fleet spam by using maintenance cost

      1073741824 ...For just one chunk pair Over... and over... Oh gods halp o_O
    12. Ithirahad

      GTX 1060 - Estimated FPS?

      Above 60FPS, FPS differences can be noticed in precise response time, but yes, the effect is subtle and not everyone can notice it.
    13. Ithirahad

      Addressing FPS issues with giganticism and fleet spam by using maintenance cost

      That FPS lag is CPU load, not your GPU getting bogged down. Client and server both have to evaluate physics, otherwise everything would be super choppy (see Space Engineers) in Multiplayer because the client can do nothing but wait for an answer from the server, which can be delayed for various...
    14. Ithirahad

      Kupu's thread

      That would be an improvement.
    15. Ithirahad

      Kupu's thread

      Ooooh, Astrotech beam conduits look nice now. I will miss the metal grilles on top, though... Those made them really nice for in-floor details.
    16. Ithirahad

      Star System renaming?

      Nobody is going to recognize the names as generated anyway, and being able to modify them - whether as an admin or as a player - seems like a necessary thing to add. Most of the iconic names in Sci-Fi are not "Raxacoricofalliaptorius", and that particular one is only iconic because the others...
    17. Ithirahad

      Elwyn Returnity

      That is largely up to Schine, not us. It is good, however, to have Elwyn back as a major gathering-place for the community when people do come back.
    18. Ithirahad

      Saber's Thread

      Actually, for corners, centered handrails would probably look better... Just use a full block or a wedge for the corner. With the handrails on the side, you have to either have them awkwardly join at a 90-degree angle (that isn't symmetrical) or leave an angular hole that can't be filled by any...
    19. Ithirahad

      Brown Paint

      Not quite a problem, just annoying. As unpolished lukrah is brownish, I find that it should be possible to make brown paint just out of lukrah (or lukrah and tekt).
    20. Ithirahad

      Nominate Jaaskinal for "Wired for Logic - Gold" badge

      I support this motion.