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    1. RedDragonflyxx

      StarMade 0.155 (Fixes and Optimization)

      I found a bug like the reported "Damage beam system with AMC slave computer requires NO AMC blocks; gives full benefits."-@Majorfatboy (see top of page for original) where I place down a stop computer and one module on a light test bed (core, power gen, thrust, and test object(s)) when I removed...
    2. RedDragonflyxx

      UNSC infinity - watch work in progress

      Most replies: Its amazing! But do this and this... -_- -Edit- I meant to do this on your link, but I did something dumb instead.
    3. RedDragonflyxx

      Weapon discussion thread

      Has anyone used Salvage-AMC-. at 100%? That thing is a monster! (2 layer checkerboard-inverted checkerboard with 10 blocks in each layer and the AMCs will chew 20-30 blocks in under 5 seconds Edit: (!AMCs!) will chew 20-30 blocks in under 5 seconds... Whoops, sorry internet people, now where is...
    4. RedDragonflyxx

      High Mass vs Low Mass-FTL Balance

      Make combat FTL difficult and limit FTL to small corvettes-battleships. Anyone else, use portals. ~My 2 cents, at least before the bad economy wrecked it.~
    5. RedDragonflyxx

      Weapon discussion thread

      Hello Michael Bay :) What combos have you found to be effective, I've been having a hard time making a good missile platform with the 4 types I added.
    6. RedDragonflyxx

      StarMade 0.152 (fixes and custom sector size)

      Also, I like the realism of repairs under this system.
    7. RedDragonflyxx

      Put maximum sector size at 10,000, not 5,000.

      Power is too sensitive for that, any drain would either insta-deplete or be lower than consumption.
    8. RedDragonflyxx

      Put maximum sector size at 10,000, not 5,000.

      I thought he meant that a station would need tons of power, but there would be no other drain that way. Any ship should be ABLE to FTL with refit, but that would become a TL;DR (just read all my posts on the subject)
    9. RedDragonflyxx

      StarMade v0.153 (next batch of fixes)

      Great! Now my main issue is that salvage beams converge, and its worse from a cockpit.
    10. RedDragonflyxx

      Put maximum sector size at 10,000, not 5,000.

      Thank you! This is what I want for the game! Calibri/Schema! Over here! ;) {This is where I'd put that scene where C3PO gets picked up by Jawas}
    11. RedDragonflyxx

      StarMade 0.152 (fixes and custom sector size)

      Beams need to be lower damage, long range, fast tick weapons. Personnel may help, shields and power are OP and UP respectively. The weapon system needs work. Yep, I agree.
    12. RedDragonflyxx

      I must say, that is a great signature, its true too.

      I must say, that is a great signature, its true too.
    13. RedDragonflyxx

      StarMade 0.152 (fixes and custom sector size)

      Maybe, maybe not.
    14. RedDragonflyxx

      StarMade 0.152 (fixes and custom sector size)

      People would exploit it by say, making their ships out of hull or something. I agree that cores are a bad idea too though.
    15. RedDragonflyxx

      How to play Starmade for Dummies

      One of the best introductions to starmade I've seen:
    16. RedDragonflyxx

      HAPPY BIRTHDAY SCHEMA!!

      Happy Birthday... cat programmer, its almost 3 am here and I must make your likeness in some way, that or a cat picture. (Come to think of it, they are the same thing) In celebration, I am reading up on Java.
    17. RedDragonflyxx

      StarMade 0.152 (fixes and custom sector size)

      Just go to this link, use 7zip or winzip to unpack it and paste it into your C:\Users\"username"\AppData\Roaming\StarMade "username" is dependent on the name you put in when you set your computer up. Alternatively type %appdata% in your computer address bar and find the Starmade folder NOT...
    18. RedDragonflyxx

      Fix lighting...

      My problem with lighting is that it can't affect other entities, I tried using lights on my mining ship to see the blocks in dark parts of stations/planets and it only lit up my ship. Dynamic lighting would be a very nice addition, standard in most games, but here it'd be a programming nightmare.
    19. RedDragonflyxx

      StarMade 0.15 is out

      Yes, schema is love, schema is life...