Around the ship there is, but we haven't seen any Warpgate animations. It would be nice if some sort of hook was added for modding at least, like the ship tunnel effect.
Yeah, I'm already having to refit one of my ships twice because I jumped the gun with warp drives. Oops.
But you can still build JumpGates pretty easily. Just make sure they can be expanded for extra power and all will be well :)
I'm puking rainbows right now.
Here. Have a screenie. Sorry Cal if I'm jumping the gun. :D
http://i.imgur.com/tTv2Xsq.jpg
Also, relevant: http://starmadedock.net/threads/oculus-rift-support.736/
:D :D
Lol. No. It's a 500m RADIUS. That's a thousand meters, bro. It's all you will need excepting some moron in a sector cube. :D
http://i.imgur.com/gHtIGrC.png
////WARNING!!!! THIS STATION WAS CONSTRUCTED ON VERSION .1633!!! DO NOT TRY TO LOAD IT IN AN EARLIER VERSION!\\\\
StargateZero wasn't really big enough for most of my capital ships.
So I built a bigger one. It won't hold a Titan, but most ships shorter than 600m can be warped by this 251...
Maybe if there wasn't a hard limit for JumpDrive Modules - and instead, it would build up to that point, for a certain MAXIMUM warp range, but anything below that would have less range.
Updates for Stargates and Jumpdrives:
Incoming changes: http://puu.sh/bb2Xo/5ed7419e92.png
The Stargates are temp. More to come. Straight from Cal himself :D
////WARNING!!!! THIS STATION WAS CONSTRUCTED ON VERSION .1633!!! DO NOT TRY TO LOAD IT IN AN EARLIER VERSION!\\\\
Stargate radius: 60m
Completely power stable, this Station allows you to jump to any other gate in the galaxy - provided you mark it first.
A faction module is provided in the...
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